Files
LuminolMC/patches/server/0036-Pufferfish-Reduce-entity-fluid-lookups-if-no-fluids.patch

219 lines
10 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MrHua269 <novau233@163.com>
Date: Sun, 16 Jun 2024 10:56:41 +0000
Subject: [PATCH] Pufferfish Reduce entity fluid lookups if no fluids
diff --git a/src/main/java/me/earthme/luminol/config/modules/optimizations/ReduceEntityFluidLookupConfig.java b/src/main/java/me/earthme/luminol/config/modules/optimizations/ReduceEntityFluidLookupConfig.java
new file mode 100644
index 0000000000000000000000000000000000000000..0523b3da3fb254bce1998bae6410c6323ccac2ef
--- /dev/null
+++ b/src/main/java/me/earthme/luminol/config/modules/optimizations/ReduceEntityFluidLookupConfig.java
@@ -0,0 +1,20 @@
+package me.earthme.luminol.config.modules.optimizations;
+
+import me.earthme.luminol.config.ConfigInfo;
+import me.earthme.luminol.config.EnumConfigCategory;
+import me.earthme.luminol.config.IConfigModule;
+
+public class ReduceEntityFluidLookupConfig implements IConfigModule {
+ @ConfigInfo(baseName = "enabled", comments = "See the optimization on Pufferfish")
+ public static boolean enabled = true;
+
+ @Override
+ public EnumConfigCategory getCategory() {
+ return EnumConfigCategory.OPTIMIZATIONS;
+ }
+
+ @Override
+ public String getBaseName() {
+ return "reduce_entity_fluid_lookups_if_no_fluids";
+ }
+}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 76911946c4ad5c87abc4a82c20d52a2e755801ef..19d901c4560be4c44adc6513adca95c9ac4e0b95 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -5325,6 +5325,11 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
if (this.touchingUnloadedChunk()) {
return false;
} else {
+ //Luminol start - Configurable pufferfish optimization: Reduce entity fluid lookups if no fluids
+ if (me.earthme.luminol.config.modules.optimizations.ReduceEntityFluidLookupConfig.enabled){
+ return this.updateFluidHeightAndDoFluidPushingPufferfish$half(tag, speed);
+ }
+ //Luminol end
AABB axisalignedbb = this.getBoundingBox().deflate(0.001D);
int i = Mth.floor(axisalignedbb.minX);
int j = Mth.ceil(axisalignedbb.maxX);
@@ -5398,6 +5403,133 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
}
}
+ //Luminol start - Configurable pufferfish optimization: Reduce entity fluid lookups if no fluids
+ private boolean updateFluidHeightAndDoFluidPushingPufferfish$half(TagKey<Fluid> tag, double speed) {
+ AABB axisalignedbb = this.getBoundingBox().deflate(0.001D);
+ // Pufferfish start - rename
+ int minBlockX = Mth.floor(axisalignedbb.minX);
+ int maxBlockX = Mth.ceil(axisalignedbb.maxX);
+ int minBlockY = Mth.floor(axisalignedbb.minY);
+ int maxBlockY = Mth.ceil(axisalignedbb.maxY);
+ int minBlockZ = Mth.floor(axisalignedbb.minZ);
+ int maxBlockZ = Mth.ceil(axisalignedbb.maxZ);
+ // Pufferfish end
+ double d1 = 0.0D;
+ boolean flag = this.isPushedByFluid();
+ boolean flag1 = false;
+ Vec3 vec3d = Vec3.ZERO;
+ int k1 = 0;
+ BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
+
+ // Pufferfish start - based off CollisionUtil.getCollisionsForBlocksOrWorldBorder
+ final int minSection = io.papermc.paper.util.WorldUtil.getMinSection(this.level());
+ final int maxSection = io.papermc.paper.util.WorldUtil.getMaxSection(this.level());
+ final int minBlock = minSection << 4;
+ final int maxBlock = (maxSection << 4) | 15;
+
+ // special cases:
+ if (minBlockY > maxBlock || maxBlockY < minBlock) {
+ // no point in checking
+ return false;
+ }
+
+ int minYIterate = Math.max(minBlock, minBlockY);
+ int maxYIterate = Math.min(maxBlock, maxBlockY);
+
+ int minChunkX = minBlockX >> 4;
+ int maxChunkX = maxBlockX >> 4;
+
+ int minChunkZ = minBlockZ >> 4;
+ int maxChunkZ = maxBlockZ >> 4;
+
+ for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
+ int minZ = currChunkZ == minChunkZ ? minBlockZ & 15 : 0; // coordinate in chunk
+ int maxZ = currChunkZ == maxChunkZ ? maxBlockZ & 15 : 16; // coordinate in chunk
+
+ for (int currChunkX = minChunkX; currChunkX <= maxChunkX; ++currChunkX) {
+ int minX = currChunkX == minChunkX ? minBlockX & 15 : 0; // coordinate in chunk
+ int maxX = currChunkX == maxChunkX ? maxBlockX & 15 : 16; // coordinate in chunk
+
+ net.minecraft.world.level.chunk.ChunkAccess chunk = this.level().getChunkIfLoadedImmediately(currChunkX, currChunkZ);
+ if (chunk == null) {
+ return false; // if we're touching an unloaded chunk then it's false
+ }
+
+ net.minecraft.world.level.chunk.LevelChunkSection[] sections = chunk.getSections();
+
+ for (int currY = minYIterate; currY < maxYIterate; ++currY) {
+ net.minecraft.world.level.chunk.LevelChunkSection section = sections[(currY >> 4) - minSection];
+
+ if (section == null || section.hasOnlyAir() || section.fluidStateCount == 0) { // if no fluids, nothing in this section
+ // empty
+ // skip to next section
+ currY = (currY & ~(15)) + 15; // increment by 15: iterator loop increments by the extra one
+ continue;
+ }
+
+ net.minecraft.world.level.chunk.PalettedContainer<BlockState> blocks = section.states;
+
+ for (int currZ = minZ; currZ < maxZ; ++currZ) {
+ for (int currX = minX; currX < maxX; ++currX) {
+ FluidState fluid = blocks.get(currX & 15, currY & 15, currZ & 15).getFluidState();
+
+ if (fluid.is(tag)) {
+ blockposition_mutableblockposition.set((currChunkX << 4) + currX, currY, (currChunkZ << 4) + currZ);
+ double d2 = (double) ((float) currY + fluid.getHeight(this.level(), blockposition_mutableblockposition));
+
+ if (d2 >= axisalignedbb.minY) {
+ flag1 = true;
+ d1 = Math.max(d2 - axisalignedbb.minY, d1);
+ if (flag) {
+ Vec3 vec3d1 = fluid.getFlow(this.level(), blockposition_mutableblockposition);
+
+ if (d1 < 0.4D) {
+ vec3d1 = vec3d1.scale(d1);
+ }
+
+ vec3d = vec3d.add(vec3d1);
+ ++k1;
+ }
+ // CraftBukkit start - store last lava contact location
+ if (tag == FluidTags.LAVA) {
+ this.lastLavaContact = blockposition_mutableblockposition.immutable();
+ }
+ // CraftBukkit end
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ // Pufferfish end
+
+ if (vec3d.length() > 0.0D) {
+ if (k1 > 0) {
+ vec3d = vec3d.scale(1.0D / (double) k1);
+ }
+
+ if (!(this instanceof Player)) {
+ vec3d = vec3d.normalize();
+ }
+
+ Vec3 vec3d2 = this.getDeltaMovement();
+
+ vec3d = vec3d.scale(speed * 1.0D);
+ double d3 = 0.003D;
+
+ if (Math.abs(vec3d2.x) < 0.003D && Math.abs(vec3d2.z) < 0.003D && vec3d.length() < 0.0045000000000000005D) {
+ vec3d = vec3d.normalize().scale(0.0045000000000000005D);
+ }
+
+ this.setDeltaMovement(this.getDeltaMovement().add(vec3d));
+ }
+
+ this.fluidHeight.put(tag, d1);
+ return flag1;
+ }
+ //Luminol end
+
public boolean touchingUnloadedChunk() {
AABB axisalignedbb = this.getBoundingBox().inflate(1.0D);
int i = Mth.floor(axisalignedbb.minX);
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
index a2a5aef769ee8bb638a5a9f3da9812fa4a85dda5..7288261b8924d08e93abecb664e2273c624a325b 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
@@ -25,6 +25,7 @@ public class LevelChunkSection {
public final PalettedContainer<BlockState> states;
// CraftBukkit start - read/write
private PalettedContainer<Holder<Biome>> biomes;
+ public short fluidStateCount; // Pufferfish
public final com.destroystokyo.paper.util.maplist.IBlockDataList tickingList = new com.destroystokyo.paper.util.maplist.IBlockDataList(); // Paper
// Paper start - optimise collisions
private int specialCollidingBlocks;
@@ -102,6 +103,7 @@ public class LevelChunkSection {
if (!fluid.isEmpty()) {
--this.tickingFluidCount;
+ --this.fluidStateCount; // Pufferfish
}
if (!state.isAir()) {
@@ -116,6 +118,7 @@ public class LevelChunkSection {
if (!fluid1.isEmpty()) {
++this.tickingFluidCount;
+ ++this.fluidStateCount; // Pufferfish
}
this.updateBlockCallback(x, y, z, iblockdata1, state); // Paper - optimise collisions
@@ -162,6 +165,7 @@ public class LevelChunkSection {
if (fluid.isRandomlyTicking()) {
this.tickingFluidCount = (short) (this.tickingFluidCount + 1);
}
+ this.fluidStateCount++; // Pufferfish
}
// Paper start - optimise collisions