Files
LuminolMC/patches/server/0026-Pufferfish-Reduce-entity-fluid-lookups-if-no-fluids.patch
2023-11-26 20:04:33 +08:00

154 lines
7.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: M2ke4U <79621885+MrHua269@users.noreply.github.com>
Date: Sun, 26 Nov 2023 16:10:26 +0800
Subject: [PATCH] Pufferfish Reduce entity fluid lookups if no fluids
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 3c9ec0f5fef49b0abc42382551de11ab942b3b20..967c7a953084dc68a0ecd4b1a0f13ead7e72cb3d 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -5132,16 +5132,18 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
}
public boolean updateFluidHeightAndDoFluidPushing(TagKey<Fluid> tag, double speed) {
- if (this.touchingUnloadedChunk()) {
+ if (false && this.touchingUnloadedChunk()) { // Pufferfish - cost of a lookup here is the same cost as below, so skip
return false;
} else {
AABB axisalignedbb = this.getBoundingBox().deflate(0.001D);
- int i = Mth.floor(axisalignedbb.minX);
- int j = Mth.ceil(axisalignedbb.maxX);
- int k = Mth.floor(axisalignedbb.minY);
- int l = Mth.ceil(axisalignedbb.maxY);
- int i1 = Mth.floor(axisalignedbb.minZ);
- int j1 = Mth.ceil(axisalignedbb.maxZ);
+ // Pufferfish start - rename
+ int minBlockX = Mth.floor(axisalignedbb.minX);
+ int maxBlockX = Mth.ceil(axisalignedbb.maxX);
+ int minBlockY = Mth.floor(axisalignedbb.minY);
+ int maxBlockY = Mth.ceil(axisalignedbb.maxY);
+ int minBlockZ = Mth.floor(axisalignedbb.minZ);
+ int maxBlockZ = Mth.ceil(axisalignedbb.maxZ);
+ // Pufferfish end
double d1 = 0.0D;
boolean flag = this.isPushedByFluid();
boolean flag1 = false;
@@ -5149,14 +5151,61 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
int k1 = 0;
BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
- for (int l1 = i; l1 < j; ++l1) {
- for (int i2 = k; i2 < l; ++i2) {
- for (int j2 = i1; j2 < j1; ++j2) {
- blockposition_mutableblockposition.set(l1, i2, j2);
- FluidState fluid = this.level().getFluidState(blockposition_mutableblockposition);
+ // Pufferfish start - based off CollisionUtil.getCollisionsForBlocksOrWorldBorder
+ final int minSection = io.papermc.paper.util.WorldUtil.getMinSection(this.level());
+ final int maxSection = io.papermc.paper.util.WorldUtil.getMaxSection(this.level());
+ final int minBlock = minSection << 4;
+ final int maxBlock = (maxSection << 4) | 15;
+
+ // special cases:
+ if (minBlockY > maxBlock || maxBlockY < minBlock) {
+ // no point in checking
+ return false;
+ }
+
+ int minYIterate = Math.max(minBlock, minBlockY);
+ int maxYIterate = Math.min(maxBlock, maxBlockY);
+
+ int minChunkX = minBlockX >> 4;
+ int maxChunkX = maxBlockX >> 4;
+
+ int minChunkZ = minBlockZ >> 4;
+ int maxChunkZ = maxBlockZ >> 4;
+
+ for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
+ int minZ = currChunkZ == minChunkZ ? minBlockZ & 15 : 0; // coordinate in chunk
+ int maxZ = currChunkZ == maxChunkZ ? maxBlockZ & 15 : 16; // coordinate in chunk
+
+ for (int currChunkX = minChunkX; currChunkX <= maxChunkX; ++currChunkX) {
+ int minX = currChunkX == minChunkX ? minBlockX & 15 : 0; // coordinate in chunk
+ int maxX = currChunkX == maxChunkX ? maxBlockX & 15 : 16; // coordinate in chunk
+
+ net.minecraft.world.level.chunk.ChunkAccess chunk = this.level().getChunkIfLoadedImmediately(currChunkX, currChunkZ);
+ if (chunk == null) {
+ return false; // if we're touching an unloaded chunk then it's false
+ }
+
+ net.minecraft.world.level.chunk.LevelChunkSection[] sections = chunk.getSections();
+
+ for (int currY = minYIterate; currY < maxYIterate; ++currY) {
+ net.minecraft.world.level.chunk.LevelChunkSection section = sections[(currY >> 4) - minSection];
+
+ if (section == null || section.hasOnlyAir() || section.fluidStateCount == 0) { // if no fluids, nothing in this section
+ // empty
+ // skip to next section
+ currY = (currY & ~(15)) + 15; // increment by 15: iterator loop increments by the extra one
+ continue;
+ }
+
+ net.minecraft.world.level.chunk.PalettedContainer<BlockState> blocks = section.states;
+
+ for (int currZ = minZ; currZ < maxZ; ++currZ) {
+ for (int currX = minX; currX < maxX; ++currX) {
+ FluidState fluid = blocks.get(currX & 15, currY & 15, currZ & 15).getFluidState();
if (fluid.is(tag)) {
- double d2 = (double) ((float) i2 + fluid.getHeight(this.level(), blockposition_mutableblockposition));
+ blockposition_mutableblockposition.set((currChunkX << 4) + currX, currY, (currChunkZ << 4) + currZ);
+ double d2 = (double) ((float) currY + fluid.getHeight(this.level(), blockposition_mutableblockposition));
if (d2 >= axisalignedbb.minY) {
flag1 = true;
@@ -5178,9 +5227,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// CraftBukkit end
}
}
+ }
+ }
}
}
}
+ // Pufferfish end
if (vec3d.length() > 0.0D) {
if (k1 > 0) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
index f0de72afad4bb571153436399386a6a8a70582a6..45b7527341fcb6d24f35318cedb522646b5ee1c2 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
@@ -25,6 +25,7 @@ public class LevelChunkSection {
public final PalettedContainer<BlockState> states;
// CraftBukkit start - read/write
private PalettedContainer<Holder<Biome>> biomes;
+ public short fluidStateCount; // Pufferfish
public final com.destroystokyo.paper.util.maplist.IBlockDataList tickingList = new com.destroystokyo.paper.util.maplist.IBlockDataList(); // Paper
// Paper start - optimise collisions
private int specialCollidingBlocks;
@@ -102,6 +103,7 @@ public class LevelChunkSection {
if (!fluid.isEmpty()) {
--this.tickingFluidCount;
+ --this.fluidStateCount; // Pufferfish
}
if (!state.isAir()) {
@@ -116,6 +118,7 @@ public class LevelChunkSection {
if (!fluid1.isEmpty()) {
++this.tickingFluidCount;
+ ++this.fluidStateCount; // Pufferfish
}
this.updateBlockCallback(x, y, z, iblockdata1, state); // Paper - optimise collisions
@@ -161,6 +164,7 @@ public class LevelChunkSection {
if (fluid.isRandomlyTicking()) {
this.tickingFluidCount = (short) (this.tickingFluidCount + 1);
}
+ this.fluidStateCount++; // Pufferfish
}
// Paper start - optimise collisions