From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: M2ke4U <79621885+MrHua269@users.noreply.github.com> Date: Sun, 26 Nov 2023 17:21:44 +0800 Subject: [PATCH] Gale Optimize sun burn tick diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index 2d78d28120af075bebee4d97428ed48cf27c9d78..a4682b8bd269f52af26a03347e8d3869d2b1ba41 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -310,7 +310,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S public double xo; public double yo; public double zo; - private Vec3 position; + public Vec3 position; // Gale - JettPack - optimize sun burn tick - private -> public public BlockPos blockPosition; // Pufferfish - private->public private ChunkPos chunkPosition; private Vec3 deltaMovement; @@ -2068,9 +2068,17 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S /** @deprecated */ @Deprecated public float getLightLevelDependentMagicValue() { - return this.level().hasChunkAt(this.getBlockX(), this.getBlockZ()) ? this.level().getLightLevelDependentMagicValue(BlockPos.containing(this.getX(), this.getEyeY(), this.getZ())) : 0.0F; + return this.getLightLevelDependentMagicValue(BlockPos.containing(this.getX(), this.getEyeY(), this.getZ())); // Gale - JettPack - optimize sun burn tick - allow passing BlockPos to getLightLevelDependentMagicValue } + // Gale start - JettPack - optimize sun burn tick - allow passing BlockPos to getLightLevelDependentMagicValue + /** @deprecated */ + @Deprecated + public float getLightLevelDependentMagicValue(BlockPos pos) { + return this.level().hasChunkAt(this.getBlockX(), this.getBlockZ()) ? this.level.getLightLevelDependentMagicValue(pos) : 0.0F; + } + // Gale end - JettPack - optimize sun burn tick - allow passing BlockPos to getLightLevelDependentMagicValue + public void absMoveTo(double x, double y, double z, float yaw, float pitch) { this.absMoveTo(x, y, z); this.setYRot(yaw % 360.0F); diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java index 97e099eea537aea8f8ffd031063949c363820701..71b1f576aff8dcf51dd888280b5b7a25a387d197 100644 --- a/src/main/java/net/minecraft/world/entity/Mob.java +++ b/src/main/java/net/minecraft/world/entity/Mob.java @@ -1750,13 +1750,29 @@ public abstract class Mob extends LivingEntity implements Targeting { } + // Gale start - JettPack - optimize sun burn tick - cache eye blockpos + private BlockPos cached_eye_blockpos; + private int cached_position_hashcode; + // Gale end - JettPack - optimize sun burn tick - cache eye blockpos + public boolean isSunBurnTick() { if (this.level().isDay() && !this.level().isClientSide) { - float f = this.getLightLevelDependentMagicValue(); - BlockPos blockposition = BlockPos.containing(this.getX(), this.getEyeY(), this.getZ()); + // Gale start - JettPack - optimize sun burn tick - optimizations and cache eye blockpos + int positionHashCode = this.position.hashCode(); + if (this.cached_position_hashcode != positionHashCode) { + this.cached_eye_blockpos = BlockPos.containing(this.getX(), this.getEyeY(), this.getZ()); + this.cached_position_hashcode = positionHashCode; + } + + float f = this.getLightLevelDependentMagicValue(cached_eye_blockpos); // Pass BlockPos to getBrightness + + // Check brightness first + if (f <= 0.5F) return false; + if (this.random.nextFloat() * 30.0F >= (f - 0.4F) * 2.0F) return false; + // Gale end - JettPack - optimize sun burn tick - optimizations and cache eye blockpos boolean flag = this.isInWaterRainOrBubble() || this.isInPowderSnow || this.wasInPowderSnow; - if (f > 0.5F && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && !flag && this.level().canSeeSky(blockposition)) { + if (!flag && this.level().canSeeSky(this.cached_eye_blockpos)) { // Gale - JettPack - optimize sun burn tick - optimizations and cache eye blockpos return true; } }