Retidy patches
This commit is contained in:
@@ -1,7 +1,7 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MrHua269 <wangxyper@163.com>
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Date: Sun, 12 Jan 2025 10:36:31 +0800
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Subject: [PATCH] Add experiment config for command block command execution
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Subject: [PATCH] Add config for command block command execution
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diff --git a/net/minecraft/world/level/BaseCommandBlock.java b/net/minecraft/world/level/BaseCommandBlock.java
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@@ -1,12 +1,13 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MrHua269 <mrhua269@gmail.com>
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Date: Sat, 8 Mar 2025 09:56:15 +0800
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Subject: [PATCH] Add experiment config for entity to clean memory value which
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is not belong to current tickregion
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Subject: [PATCH] Add config for entity to clean memory value which is not
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belong to current tickregion
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Folia does not fully get the entity AI patched correctly, like some memories in entity's brain is still exists when switched dimension or teleported to the new tickregion, which entity is still accessing in the next tick then it will trigger the async catcher, which lead the entity go disappear and throw an exception in the console.In this patch, if this function is turned on, the server will clean the memory that doesn't belong to the entity's tickregion before ticking any behaviors, which can simply fix that.
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diff --git a/net/minecraft/world/entity/ai/Brain.java b/net/minecraft/world/entity/ai/Brain.java
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index 65b2b3ece213d901cdd585093e2fafcd2ef4a7cd..d61fba01feecce3610cd390f490d3097c5db19c4 100644
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index 65b2b3ece213d901cdd585093e2fafcd2ef4a7cd..52b08be8b37117edc38dddf6d1919178b1f86271 100644
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--- a/net/minecraft/world/entity/ai/Brain.java
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+++ b/net/minecraft/world/entity/ai/Brain.java
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@@ -399,7 +399,7 @@ public class Brain<E extends LivingEntity> {
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@@ -32,7 +33,7 @@ index 65b2b3ece213d901cdd585093e2fafcd2ef4a7cd..d61fba01feecce3610cd390f490d3097
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+ final net.minecraft.world.level.Level ownerLevel = owner.level();
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+
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+ // type: entity
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+ if (me.earthme.luminol.config.modules.experiment.ForceCleanupEntityBrainMemoryConfig.enabledForEntity && value instanceof LivingEntity entity) {
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+ if (me.earthme.luminol.config.modules.fixes.ForceCleanupEntityBrainMemoryConfig.enabledForEntity && value instanceof LivingEntity entity) {
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+ if (!ca.spottedleaf.moonrise.common.util.TickThread.isTickThreadFor(entity)) {
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+ this.eraseMemory(entry.getKey());
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+ continue;
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@@ -40,7 +41,7 @@ index 65b2b3ece213d901cdd585093e2fafcd2ef4a7cd..d61fba01feecce3610cd390f490d3097
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+ }
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+
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+ // type: block_pos
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+ if (me.earthme.luminol.config.modules.experiment.ForceCleanupEntityBrainMemoryConfig.enabledForBlockPos && value instanceof net.minecraft.core.BlockPos blockPos) {
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+ if (me.earthme.luminol.config.modules.fixes.ForceCleanupEntityBrainMemoryConfig.enabledForBlockPos && value instanceof net.minecraft.core.BlockPos blockPos) {
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+ if (!ca.spottedleaf.moonrise.common.util.TickThread.isTickThreadFor(ownerLevel, blockPos)) {
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+ this.eraseMemory(entry.getKey());
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+ continue;
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@@ -3,6 +3,7 @@ From: MrHua269 <wangxyper@163.com>
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Date: Sun, 12 Jan 2025 10:53:41 +0800
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Subject: [PATCH] Teleport async if entity was moving to another region at once
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On folia, entity usually cannot move out of the tickregion, but sometimes it actually does(like some end pearl gun that can shoot an end pearl to the block faraway than 10000 blocks even more). To fix this, we added a temporary fix which teleport these entities to the destination instead running its move logics so that we could ensure anything is under control.But one thing need to consider is that teleportAsync is actually calling halfway of the entity tick and there is still something running when teleportAsync called, which is actually modified the entity in another thread, so there is still need an improvement
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diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
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index cc8efa162fbe7ce6a91629239bf18d7b6b096a8a..4026d465687604965f105ded21a8206fd52bd375 100644
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@@ -3,6 +3,7 @@ From: MrHua269 <wangxyper@163.com>
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Date: Sun, 12 Jan 2025 10:56:59 +0800
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Subject: [PATCH] Try fixing folia off region POI accessing issue
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Folia's POIManager sometimes is trying getting the POI record that doesn't belong to current tickregion which is causing some off-main-thread exceptions thrown, so we need to replace the logic with corrected one
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diff --git a/net/minecraft/world/entity/ai/village/poi/PoiManager.java b/net/minecraft/world/entity/ai/village/poi/PoiManager.java
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index c10810bf00d75f459c3c6a9415c1e09f0519d50e..3adafa43367cd6648ecbccb92ba5bd509740d5a4 100644
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@@ -3,6 +3,9 @@ From: MrHua269 <mrhua269@gmail.com>
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Date: Sun, 9 Mar 2025 11:39:01 +0800
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Subject: [PATCH] Do not search the block out of current region
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Skip getting the blocks don't belong to current tickregion.
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notice: this bug is actually caused by another bug of the teleportAsync implementation.
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diff --git a/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java b/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java
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index 61887e6b052bca715c90dff5d9cd657e0b3f6a78..95e2dff6782bf7767ecb1a23e618862919ea71aa 100644
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@@ -1,25 +1,27 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Helvetica Volubi <suisuroru@blue-millennium.fun>
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Date: Sat, 10 May 2025 19:46:16 +0800
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Subject: [PATCH] Creative Item Pick Fix
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Subject: [PATCH] Fix creative item picking
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diff --git a/net/minecraft/world/entity/item/ItemEntity.java b/net/minecraft/world/entity/item/ItemEntity.java
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index 7587130e021d494ae5013f7992b8f3c96590cbd7..17432ab5f9bb966e573e2d1177254df5c8958e48 100644
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index 7587130e021d494ae5013f7992b8f3c96590cbd7..f6d537ce0549b3359462f238c39952fe855dfbc1 100644
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--- a/net/minecraft/world/entity/item/ItemEntity.java
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+++ b/net/minecraft/world/entity/item/ItemEntity.java
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@@ -435,7 +435,13 @@ public class ItemEntity extends Entity implements TraceableEntity {
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@@ -435,7 +435,15 @@ public class ItemEntity extends Entity implements TraceableEntity {
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Item item1 = item.getItem();
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int count = item.getCount();
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// CraftBukkit start - fire PlayerPickupItemEvent
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- int canHold = entity.getInventory().canHold(item);
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+ int canHold;
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+ int canHold;// = entity.getInventory().canHold(item); // Luminol - Fix creative item picking
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+ // Luminol start - Fix creative item picking
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+ if (entity instanceof net.minecraft.server.level.ServerPlayer
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+ && ((net.minecraft.server.level.ServerPlayer) entity).gameMode.getGameModeForPlayer().equals(net.minecraft.world.level.GameType.CREATIVE)) {
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+ canHold = count;
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+ } else {
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+ canHold = entity.getInventory().canHold(item);
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+ }
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+ // Luminol end
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int remaining = count - canHold;
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boolean flyAtPlayer = false; // Paper
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@@ -3,6 +3,7 @@ From: MrHua269 <wangxyper@163.com>
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Date: Sun, 12 Jan 2025 11:00:49 +0800
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Subject: [PATCH] Force disable builtin spark plugin
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The spark passed down from paper has some memory leaking issue, so we fully removed it from the code to prevent that memory leaking issue.
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diff --git a/net/minecraft/server/MinecraftServer.java b/net/minecraft/server/MinecraftServer.java
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index 56f5568848d0f20b4d706c07dc8114594e0b5337..e62e8b9af7ad3e4454702ac86ad2b27973eba66f 100644
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@@ -3,6 +3,7 @@ From: MrHua269 <wangxyper@163.com>
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Date: Tue, 11 Feb 2025 13:34:47 +0800
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Subject: [PATCH] Fix uncorrected death check of folia
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In the new mc version, mojang changed some checks in A.C.M(AbstractContainerMenu) and there is a new death check of player which will be executed when player dead.But on folia, player entity cannot be discarded unless they disconnected from the server, so there is an obvious bug that when player dead, the logic depend on that dead check will not be executed correctly because the check logic is still asserting the player is alive by checking if the player is discarded, which caused some exploits can save items in the crafting slots(with InventoryTweaks turned on in meteor client) when keepInventory is set to false
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diff --git a/net/minecraft/world/inventory/AbstractContainerMenu.java b/net/minecraft/world/inventory/AbstractContainerMenu.java
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index acca8c51d2030c675c157b10d0bbc6af631afe61..d0b688e69979c5e7b8267ac96bd71bcd33444c41 100644
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@@ -4,6 +4,7 @@ Date: Sat, 8 Mar 2025 09:55:40 +0800
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Subject: [PATCH] Fix a series issue around entity memory typed GlobalPos and
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WalkTarget
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Fixes the issue remained by the memory cleaning fix due to that there is a little complex relationship in these memories, and we need to manual patch them
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diff --git a/net/minecraft/world/entity/ai/behavior/BehaviorUtils.java b/net/minecraft/world/entity/ai/behavior/BehaviorUtils.java
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index 2664d72c3b6906d0505df2e63c0e5075eba9461b..f03c3c512ea48c2a89eebae62484922d28e4f831 100644
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@@ -3,6 +3,7 @@ From: MrHua269 <mrhua269@gmail.com>
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Date: Fri, 2 May 2025 12:03:14 +0800
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Subject: [PATCH] Fix incorrectly synced data after player teleportation
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Use vanilla's flag and logics to run some status sync after post teleportation, folia forgets send some packets after teleportation and which caused some desync between client and server
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diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java
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index b6df8df78105e08ca7be82524685d8b9422abf21..10e3a54f3e7aa02a5c9986d3694c02bef07a66bf 100644
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@@ -3,6 +3,7 @@ From: MrHua269 <mrhua269@gmail.com>
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Date: Thu, 24 Apr 2025 23:11:13 +0800
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Subject: [PATCH] Fix off tickregion sync teleport
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Folis's teleportAsync implementation has some checks missing during the sync teleportation checks, if we are teleport to the edge of the tickregion, it is still asserting that we are in the same tickregion and moved us directly, but there is actually some logics is already touching the stuff out of current tickregion.So we added some new edge checks to the sync teleportation checks which will check the tickregion belonging in a shape of cycle which is in min(entity's bounding box + simulate distance, 6) of radius to fix that issue
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diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
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index 4026d465687604965f105ded21a8206fd52bd375..771744d4540fcd163efcde43c27111680b25c928 100644
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@@ -1,7 +1,7 @@
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--- /dev/null
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+++ b/src/main/java/me/earthme/luminol/config/modules/experiment/ForceCleanupEntityBrainMemoryConfig.java
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+++ b/src/main/java/me/earthme/luminol/config/modules/fixes/ForceCleanupEntityBrainMemoryConfig.java
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@@ -1,0 +_,22 @@
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+package me.earthme.luminol.config.modules.experiment;
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+package me.earthme.luminol.config.modules.fixes;
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+
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+import me.earthme.luminol.config.ConfigInfo;
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+import me.earthme.luminol.config.EnumConfigCategory;
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