Fix java compiling issue in 0041
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@@ -315,7 +315,7 @@ index 0000000000000000000000000000000000000000..88d5b188ccfb17fe1ae4b08f32565f27
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index d248c0492a34c11fb96c9dd6f0a3d180ee846c51..193840b685df67bc72e4467bda74718f5b45732b 100644
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index d248c0492a34c11fb96c9dd6f0a3d180ee846c51..712c28bb4842ca0f885a66fe35558db538245de9 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -17,6 +17,9 @@ import java.util.function.BooleanSupplier;
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@@ -328,9 +328,12 @@ index d248c0492a34c11fb96c9dd6f0a3d180ee846c51..193840b685df67bc72e4467bda74718f
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import net.minecraft.Util;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.SectionPos;
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@@ -521,30 +524,36 @@ public class ServerChunkCache extends ChunkSource {
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@@ -519,32 +522,38 @@ public class ServerChunkCache extends ChunkSource {
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int k = this.distanceManager.getNaturalSpawnChunkCount();
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// Paper start - per player mob spawning
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int naturalSpawnChunkCount = k;
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NaturalSpawner.SpawnState spawnercreature_d; // moved down
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- NaturalSpawner.SpawnState spawnercreature_d; // moved down
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+ NaturalSpawner.SpawnState spawnercreature_d = null; // moved down
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profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.MOB_SPAWN_ENTITY_COUNT); try { // Folia - profiler
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- if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
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- // re-set mob counts
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@@ -394,43 +397,43 @@ index d248c0492a34c11fb96c9dd6f0a3d180ee846c51..193840b685df67bc72e4467bda74718f
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}
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if (true || this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) { // Paper - optimise chunk tick iteration
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@@ -695,6 +708,36 @@ public class ServerChunkCache extends ChunkSource {
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// Paper - optimise chunk tick iteration
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gameprofilerfiller.pop();
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gameprofilerfiller.pop();
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@@ -667,6 +680,36 @@ public class ServerChunkCache extends ChunkSource {
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} // Paper - timings
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} finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.MISC_MOB_SPAWN_TICK); } // Folia - profiler
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}
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+
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+ //Luminol start - Async mob spawning
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+ if (LuminolConfig.enableAsyncMobSpawning){
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+ //Luminol - Copied down
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+ if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
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+ // re-set mob counts
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+ for (ServerPlayer player : regionizedWorldData.getLocalPlayers()) { // Folia - region threading
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+ // Paper start - per player mob spawning backoff
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+ for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) {
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+ player.mobCounts[ii] = 0;
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+ //Luminol start - Async mob spawning
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+ if (LuminolConfig.enableAsyncMobSpawning){
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+ //Luminol - Copied down
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+ if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
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+ // re-set mob counts
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+ for (ServerPlayer player : regionizedWorldData.getLocalPlayers()) { // Folia - region threading
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+ // Paper start - per player mob spawning backoff
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+ for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) {
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+ player.mobCounts[ii] = 0;
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+
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+ int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm?
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+ if (newBackoff < 0) {
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+ newBackoff = 0;
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+ int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm?
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+ if (newBackoff < 0) {
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+ newBackoff = 0;
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+ }
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+ player.mobBackoffCounts[ii] = newBackoff;
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+ }
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+ player.mobBackoffCounts[ii] = newBackoff;
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+ // Paper end - per player mob spawning backoff
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+ }
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+ // Paper end - per player mob spawning backoff
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+ }
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+
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+ if (regionizedWorldData.lastAsyncSpawnStateTask == null || regionizedWorldData.lastAsyncSpawnStateTask.isDone()){
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+ regionizedWorldData.lastAsyncSpawnStateTask = CompletableFuture.supplyAsync(() -> NaturalSpawner.createState(l, regionizedWorldData.getLoadedEntities(), this::getFullChunk, null, true),RegionizedWorldData.ASYNC_MOB_SPAWNING_EXECUTOR);
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+ }
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+ } else {
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+ if (regionizedWorldData.lastAsyncSpawnStateTask == null || regionizedWorldData.lastAsyncSpawnStateTask.isDone()){
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+ regionizedWorldData.lastAsyncSpawnStateTask = CompletableFuture.supplyAsync(() -> NaturalSpawner.createState(l, regionizedWorldData.getLoadedEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false), RegionizedWorldData.ASYNC_MOB_SPAWNING_EXECUTOR);
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+ if (regionizedWorldData.lastAsyncSpawnStateTask == null || regionizedWorldData.lastAsyncSpawnStateTask.isDone()){
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+ regionizedWorldData.lastAsyncSpawnStateTask = CompletableFuture.supplyAsync(() -> NaturalSpawner.createState(naturalSpawnChunkCount, regionizedWorldData.getLoadedEntities(), this::getFullChunk, null, true),RegionizedWorldData.ASYNC_MOB_SPAWNING_EXECUTOR);
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+ }
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+ } else {
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+ if (regionizedWorldData.lastAsyncSpawnStateTask == null || regionizedWorldData.lastAsyncSpawnStateTask.isDone()){
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+ regionizedWorldData.lastAsyncSpawnStateTask = CompletableFuture.supplyAsync(() -> NaturalSpawner.createState(naturalSpawnChunkCount, regionizedWorldData.getLoadedEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false), RegionizedWorldData.ASYNC_MOB_SPAWNING_EXECUTOR);
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+ }
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+ }
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+ }
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+ }
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+ //Luminol end
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}
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}
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+ //Luminol end
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}
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gameprofilerfiller.popPush("broadcast");
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@@ -837,7 +880,7 @@ public class ServerChunkCache extends ChunkSource {
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@VisibleForDebug
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public NaturalSpawner.SpawnState getLastSpawnState() {
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