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LeavesMC/leaves-server/unapplied/minecraft-patches/features/0068-Skip-entity-move-if-movement-is-zero.patch
2025-07-02 20:40:33 -07:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: violetc <58360096+s-yh-china@users.noreply.github.com>
Date: Thu, 20 Jul 2023 21:13:28 +0800
Subject: [PATCH] Skip entity move if movement is zero
This patch is Powered by Gale(https://github.com/GaleMC/Gale)
diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
index 127d306218247ad7da3ebfff2fc5fd20115da365..392c1dd211d901a066dac83f15f03e1738a2478b 100644
--- a/net/minecraft/world/entity/Entity.java
+++ b/net/minecraft/world/entity/Entity.java
@@ -242,6 +242,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
public float yRotO;
public float xRotO;
private AABB bb = INITIAL_AABB;
+ private boolean boundingBoxChanged = false; // Leaves - skip entity move if movement is zero
public boolean onGround;
public boolean horizontalCollision;
public boolean verticalCollision;
@@ -1068,6 +1069,13 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
// Paper end - detailed watchdog information
public void move(MoverType type, Vec3 movement) {
+ // Leaves start - skip entity move if movement is zero
+ if (org.leavesmc.leaves.LeavesConfig.performance.skipEntityMoveIfMovementIsZero) {
+ if (!this.boundingBoxChanged && movement.equals(Vec3.ZERO)) {
+ return;
+ }
+ }
+ // Leaves end - skip entity move if movement is zero
final Vec3 originalMovement = movement; // Paper - Expose pre-collision velocity
// Paper start - detailed watchdog information
ca.spottedleaf.moonrise.common.util.TickThread.ensureTickThread("Cannot move an entity off-main");
@@ -4195,6 +4203,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
}
public final void setBoundingBox(AABB bb) {
+ if (!this.bb.equals(bb)) this.boundingBoxChanged = true; // Leaves - skip entity move if movement is zero
// CraftBukkit start - block invalid bounding boxes
double minX = bb.minX,
minY = bb.minY,