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* init 1.21.4, and boom! * build change, but weight not work * just work * Build changes, and delete timings * Fix API patches (#406) * Fix API patches * merge --------- Co-authored-by: violetc <58360096+s-yh-china@users.noreply.github.com> * 0006/0129 * 0009/0129 * 0011/0129 * 0018/0129 * 0030/0129 * 0035/0129 * 0043/0129 * 0048/0129 * 0049/0129 * 0057/0129 * 0065/0129 * 0086/0129 (#408) * 0072/0129 * 0080/0129 * Readd patch infos * 0086/0129 * Delete applied patches * 0087/0129 * 0091/0129 * 0097/0129 * 0101/0129 * 102/129 * 0107/0129 * 0112/0129 * 0118/0129 * 0129/0129, 100% patched * fix some * server work * Protocol... (#409) * Jade v7 * Fix changed part for Jade * Formatting imports, add Lms Paster protocol * REI payloads 5/8 * Add REI support, remove unnecessary content in Jade * Rename * Make jade better * Make action work * fix action jar * Fix some protocol * Fix bot action, and entity tickCount * Fix Warden GameEventListener register on load * Fix extra Raider drop * Fix grindstone overstacking * Update Paper, and some doc * Merge * [ci skip] Update Action --------- Co-authored-by: Lumine1909 <133463833+Lumine1909@users.noreply.github.com>
20 lines
1.3 KiB
Diff
20 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: huanli233 <392352840@qq.com>
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Date: Sat, 26 Oct 2024 19:53:17 +0800
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Subject: [PATCH] Allow anvil destroy item entities
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diff --git a/net/minecraft/world/entity/item/FallingBlockEntity.java b/net/minecraft/world/entity/item/FallingBlockEntity.java
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index 35d5dd7ca192ae384ecfd858e7c898c9f4b841b4..ce4995fe70e885aa7ad1cc191ccd4cdd5e5b9681 100644
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--- a/net/minecraft/world/entity/item/FallingBlockEntity.java
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+++ b/net/minecraft/world/entity/item/FallingBlockEntity.java
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@@ -278,7 +278,7 @@ public class FallingBlockEntity extends Entity {
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if (ceil < 0) {
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return false;
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} else {
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- Predicate<Entity> predicate = EntitySelector.NO_CREATIVE_OR_SPECTATOR.and(EntitySelector.LIVING_ENTITY_STILL_ALIVE);
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+ Predicate<Entity> predicate = org.leavesmc.leaves.LeavesConfig.modify.oldMC.allowAnvilDestroyItemEntities ? EntitySelector.NO_CREATIVE_OR_SPECTATOR : EntitySelector.NO_CREATIVE_OR_SPECTATOR.and(EntitySelector.LIVING_ENTITY_STILL_ALIVE); // Leaves - Allow anvil destroy item entities
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DamageSource damageSource = this.blockState.getBlock() instanceof Fallable fallable
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? fallable.getFallDamageSource(this)
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: this.damageSources().fallingBlock(this);
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