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Files
LeavesMC/leaves-server/minecraft-patches/features/0036-Configurable-vanilla-random.patch
violetc d5c9306a7f 1.21.4 (#413)
* init 1.21.4, and boom!

* build change, but weight not work

* just work

* Build changes, and delete timings

* Fix API patches (#406)

* Fix API patches

* merge

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Co-authored-by: violetc <58360096+s-yh-china@users.noreply.github.com>

* 0006/0129

* 0009/0129

* 0011/0129

* 0018/0129

* 0030/0129

* 0035/0129

* 0043/0129

* 0048/0129

* 0049/0129

* 0057/0129

* 0065/0129

* 0086/0129 (#408)

* 0072/0129

* 0080/0129

* Readd patch infos

* 0086/0129

* Delete applied patches

* 0087/0129

* 0091/0129

* 0097/0129

* 0101/0129

* 102/129

* 0107/0129

* 0112/0129

* 0118/0129

* 0129/0129, 100% patched

* fix some

* server work

* Protocol... (#409)

* Jade v7

* Fix changed part for Jade

* Formatting imports, add Lms Paster protocol

* REI payloads 5/8

* Add REI support, remove unnecessary content in Jade

* Rename

* Make jade better

* Make action work

* fix action jar

* Fix some protocol

* Fix bot action, and entity tickCount

* Fix Warden GameEventListener register on load

* Fix extra Raider drop

* Fix grindstone overstacking

* Update Paper, and some doc

* Merge

* [ci skip] Update Action

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Co-authored-by: Lumine1909 <133463833+Lumine1909@users.noreply.github.com>
2025-02-14 23:55:46 +08:00

87 lines
6.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: violetc <58360096+s-yh-china@users.noreply.github.com>
Date: Thu, 16 Feb 2023 17:25:01 +0800
Subject: [PATCH] Configurable vanilla random
diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
index ea808042e8fc647603c213cc1bea2fa16d22e749..bf316830f199c3f83dc2fccccf51885431729389 100644
--- a/net/minecraft/world/entity/Entity.java
+++ b/net/minecraft/world/entity/Entity.java
@@ -255,7 +255,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
public double zOld;
public boolean noPhysics;
private boolean wasOnFire;
- public final RandomSource random = SHARED_RANDOM; // Paper - Share random for entities to make them more random
+ public final RandomSource random = org.leavesmc.leaves.LeavesConfig.modify.useVanillaRandom ? RandomSource.create() : SHARED_RANDOM; // Paper - Share random for entities to make them more random // Leaves - but mojang use it, optimize? no!
public int tickCount;
private int remainingFireTicks = -this.getFireImmuneTicks();
public boolean wasTouchingWater;
diff --git a/net/minecraft/world/entity/animal/Bee.java b/net/minecraft/world/entity/animal/Bee.java
index 94244b148533ef026bf5c56abbc2bb5cfa83c938..91725b42a01790e0ac7d00bdc4a132ebb942a787 100644
--- a/net/minecraft/world/entity/animal/Bee.java
+++ b/net/minecraft/world/entity/animal/Bee.java
@@ -801,7 +801,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
@VisibleForDebug
public class BeeGoToHiveGoal extends Bee.BaseBeeGoal {
public static final int MAX_TRAVELLING_TICKS = 2400;
- int travellingTicks = Bee.this.random.nextInt(10); // CraftBukkit - SPIGOT-7495: Give Bees another chance and let them use their own random, avoid concurrency issues
+ int travellingTicks = org.leavesmc.leaves.LeavesConfig.modify.useVanillaRandom ? Bee.this.level().random.nextInt(10) : Bee.this.random.nextInt(10); // CraftBukkit - SPIGOT-7495: Give Bees another chance and let them use their own random, avoid concurrency issues // Leaves - why no vanilla
private static final int MAX_BLACKLISTED_TARGETS = 3;
final List<BlockPos> blacklistedTargets = Lists.newArrayList();
@Nullable
@@ -917,7 +917,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
public class BeeGoToKnownFlowerGoal extends Bee.BaseBeeGoal {
private static final int MAX_TRAVELLING_TICKS = 2400;
- int travellingTicks = Bee.this.random.nextInt(10); // CraftBukkit - SPIGOT-7495: Give Bees another chance and let them use their own random, avoid concurrency issues
+ int travellingTicks = org.leavesmc.leaves.LeavesConfig.modify.useVanillaRandom ? Bee.this.level().random.nextInt(10) : Bee.this.random.nextInt(10); // CraftBukkit - SPIGOT-7495: Give Bees another chance and let them use their own random, avoid concurrency issues // Leaves - why no vanilla
BeeGoToKnownFlowerGoal() {
this.setFlags(EnumSet.of(Goal.Flag.MOVE));
diff --git a/net/minecraft/world/entity/animal/Squid.java b/net/minecraft/world/entity/animal/Squid.java
index 687ac3f50ed517a0b4df70c0c0a01215691ac718..dd3a0b30ab99d3a6680243c1dfb6dbddd7af2dbc 100644
--- a/net/minecraft/world/entity/animal/Squid.java
+++ b/net/minecraft/world/entity/animal/Squid.java
@@ -46,7 +46,7 @@ public class Squid extends AgeableWaterCreature {
public Squid(EntityType<? extends Squid> entityType, Level level) {
super(entityType, level);
- //this.random.setSeed(this.getId()); // Paper - Share random for entities to make them more random
+ if (org.leavesmc.leaves.LeavesConfig.modify.useVanillaRandom) this.random.setSeed(this.getId()); // Paper - Share random for entities to make them more random // Leaves - vanilla plz
this.tentacleSpeed = 1.0F / (this.random.nextFloat() + 1.0F) * 0.2F;
}
diff --git a/net/minecraft/world/entity/item/ItemEntity.java b/net/minecraft/world/entity/item/ItemEntity.java
index d2d258246e7f7332c0420077e33c05e222bda46d..4f5db8203189a413f410fe7648e4995bae171918 100644
--- a/net/minecraft/world/entity/item/ItemEntity.java
+++ b/net/minecraft/world/entity/item/ItemEntity.java
@@ -63,7 +63,13 @@ public class ItemEntity extends Entity implements TraceableEntity {
// Paper start - Don't use level random in entity constructors (to make them thread-safe)
this(EntityType.ITEM, level);
this.setPos(posX, posY, posZ);
- this.setDeltaMovement(this.random.nextDouble() * 0.2 - 0.1, 0.2, this.random.nextDouble() * 0.2 - 0.1);
+ // Leaves start - vanilla yes, safe no
+ if (org.leavesmc.leaves.LeavesConfig.modify.useVanillaRandom) {
+ this.setDeltaMovement(level.random.nextDouble() * 0.2 - 0.1, 0.2, level.random.nextDouble() * 0.2 - 0.1);
+ } else {
+ this.setDeltaMovement(this.random.nextDouble() * 0.2 - 0.1, 0.2, this.random.nextDouble() * 0.2 - 0.1);
+ }
+ // Leaves end - vanilla yes, safe no
this.setItem(itemStack);
// Paper end - Don't use level random in entity constructors
}
diff --git a/net/minecraft/world/entity/item/PrimedTnt.java b/net/minecraft/world/entity/item/PrimedTnt.java
index 583864d73999e4e25f6c26920c0bf9a7504d8463..717d96fa6459c77db9274c9cb3bedec4a4ff1a90 100644
--- a/net/minecraft/world/entity/item/PrimedTnt.java
+++ b/net/minecraft/world/entity/item/PrimedTnt.java
@@ -66,7 +66,7 @@ public class PrimedTnt extends Entity implements TraceableEntity {
public PrimedTnt(Level level, double x, double y, double z, @Nullable LivingEntity owner) {
this(EntityType.TNT, level);
this.setPos(x, y, z);
- double d = this.random.nextDouble() * (float) (Math.PI * 2); // Paper - Don't use level random in entity constructors
+ double d = (org.leavesmc.leaves.LeavesConfig.modify.useVanillaRandom ? level.random.nextDouble() : this.random.nextDouble()) * (float) (Math.PI * 2); // Paper - Don't use level random in entity constructors // Leaves - why?
this.setDeltaMovement(-Math.sin(d) * 0.02, 0.2F, -Math.cos(d) * 0.02);
this.setFuse(80);
this.xo = x;