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LeavesMC/patches/server/0090-Skip-entity-move-if-movement-is-zero.patch
violetc 4a69af351b 1.21 (#238)
---------

Co-authored-by: Lumine1909 <133463833+Lumine1909@users.noreply.github.com>
Co-authored-by: LittleChest <81231195+LittleChest@users.noreply.github.com>
2024-07-05 01:30:46 +08:00

42 lines
2.1 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: violetc <58360096+s-yh-china@users.noreply.github.com>
Date: Thu, 20 Jul 2023 21:13:28 +0800
Subject: [PATCH] Skip entity move if movement is zero
This patch is Powered by Gale(https://github.com/GaleMC/Gale)
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 8c89114f34a7b3807efa4f012f378bfa24b5cc6f..18a1a6211620c2f3f9d6fad022daa2d45d993f60 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -324,6 +324,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
public float yRotO;
public float xRotO;
private AABB bb;
+ private boolean boundingBoxChanged = false; // Leaves - skip entity move if movement is zero
public boolean onGround;
public boolean horizontalCollision;
public boolean verticalCollision;
@@ -1068,6 +1069,13 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
}
public void move(MoverType movementType, Vec3 movement) {
+ // Leaves start - skip entity move if movement is zero
+ if (org.leavesmc.leaves.LeavesConfig.skipEntityMoveIfMovementIsZero) {
+ if (!this.boundingBoxChanged && movement.equals(Vec3.ZERO)) {
+ return;
+ }
+ }
+ // Leaves end - skip entity move if movement is zero
final Vec3 originalMovement = movement; // Paper - Expose pre-collision velocity
if (this.noPhysics) {
this.setPos(this.getX() + movement.x, this.getY() + movement.y, this.getZ() + movement.z);
@@ -4002,6 +4010,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
}
public final void setBoundingBox(AABB boundingBox) {
+ if (!this.bb.equals(boundingBox)) this.boundingBoxChanged = true; // Leaves - skip entity move if movement is zero
// CraftBukkit start - block invalid bounding boxes
double minX = boundingBox.minX,
minY = boundingBox.minY,