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LeavesMC/leaves-server/minecraft-patches/features/0063-Reduce-lambda-and-Optional-allocation-in-EntityBased.patch
MC_XiaoHei 90080d238e 1.21.10 (#752)
---------

Co-authored-by: Lumine1909 <133463833+Lumine1909@users.noreply.github.com>
Co-authored-by: violetc <58360096+s-yh-china@users.noreply.github.com>
Co-authored-by: Helvetica Volubi <88063803+Suisuroru@users.noreply.github.com>
2025-11-28 03:15:54 +08:00

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2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: violetc <58360096+s-yh-china@users.noreply.github.com>
Date: Thu, 20 Jul 2023 15:30:56 +0800
Subject: [PATCH] Reduce lambda and Optional allocation in
EntityBasedExplosionDamageCalculator
This patch is Powered by Gale(https://github.com/GaleMC/Gale)
diff --git a/net/minecraft/world/level/EntityBasedExplosionDamageCalculator.java b/net/minecraft/world/level/EntityBasedExplosionDamageCalculator.java
index b1ee207527d1bf43bcc1c9d2c2a1ae2ad7993371..4bceb069ecf2e4137940ff16128ca6b5a17524fb 100644
--- a/net/minecraft/world/level/EntityBasedExplosionDamageCalculator.java
+++ b/net/minecraft/world/level/EntityBasedExplosionDamageCalculator.java
@@ -15,8 +15,20 @@ public class EntityBasedExplosionDamageCalculator extends ExplosionDamageCalcula
@Override
public Optional<Float> getBlockExplosionResistance(Explosion explosion, BlockGetter level, BlockPos pos, BlockState state, FluidState fluid) {
- return super.getBlockExplosionResistance(explosion, level, pos, state, fluid)
- .map(resistance -> this.source.getBlockExplosionResistance(explosion, level, pos, state, fluid, resistance));
+ if (!org.leavesmc.leaves.LeavesConfig.performance.remove.damageLambda) {
+ return super.getBlockExplosionResistance(explosion, level, pos, state, fluid)
+ .map(max -> this.source.getBlockExplosionResistance(explosion, level, pos, state, fluid, max));
+ } else {
+ Optional<Float> optionalBlastResistance = super.getBlockExplosionResistance(explosion, level, pos, state, fluid);
+ if (optionalBlastResistance.isPresent()) {
+ float blastResistance = optionalBlastResistance.get();
+ float effectiveExplosionResistance = this.source.getBlockExplosionResistance(explosion, level, pos, state, fluid, blastResistance);
+ if (effectiveExplosionResistance != blastResistance) {
+ return Optional.of(effectiveExplosionResistance);
+ }
+ }
+ return optionalBlastResistance;
+ }
}
@Override