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https://github.com/LeavesMC/Leaves.git
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96 lines
5.1 KiB
Diff
96 lines
5.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: violetc <58360096+s-yh-china@users.noreply.github.com>
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Date: Thu, 20 Jul 2023 15:18:50 +0800
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Subject: [PATCH] Optimize sun burn tick
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This patch is Powered by Gale(https://github.com/GaleMC/Gale)
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diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
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index a074f50e761243af9e25d12fcddcb86dbd148590..6b7e547f473e626147bf3ba137e282fa1fb23c9d 100644
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--- a/net/minecraft/world/entity/Entity.java
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+++ b/net/minecraft/world/entity/Entity.java
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@@ -2034,9 +2034,20 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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@Deprecated
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public float getLightLevelDependentMagicValue() {
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- return this.level().hasChunkAt(this.getBlockX(), this.getBlockZ())
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- ? this.level().getLightLevelDependentMagicValue(BlockPos.containing(this.getX(), this.getEyeY(), this.getZ()))
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- : 0.0F;
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+ // Leaves start - optimize sun burn tick
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+ if (!org.leavesmc.leaves.LeavesConfig.performance.optimizeSunBurnTick) {
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+ return this.level().hasChunkAt(this.getBlockX(), this.getBlockZ()) ? this.level().getLightLevelDependentMagicValue(BlockPos.containing(this.getX(), this.getEyeY(), this.getZ())) : 0.0F;
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+ } else {
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+ return this.getLightLevelDependentMagicValue(BlockPos.containing(this.getX(), this.getEyeY(), this.getZ()));
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+ }
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+ // Leaves end - optimize sun burn tick
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+ }
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+
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+ // Leaves start - optimize sun burn tick
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+ /** @deprecated */
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+ @Deprecated
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+ public float getLightLevelDependentMagicValue(BlockPos pos) {
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+ return this.level().hasChunkAt(this.getBlockX(), this.getBlockZ()) ? this.level.getLightLevelDependentMagicValue(pos) : 0.0F;
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}
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public void absSnapTo(double x, double y, double z, float yRot, float xRot) {
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@@ -2051,6 +2062,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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this.xRotO = this.getXRot();
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this.setYHeadRot(yRot); // Paper - Update head rotation
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}
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+ // Leaves end - optimize sun burn tick
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public void absSnapTo(double x, double y, double z) {
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double d = Mth.clamp(x, -3.0E7, 3.0E7);
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diff --git a/net/minecraft/world/entity/Mob.java b/net/minecraft/world/entity/Mob.java
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index c83ad2553145b66aad000be3b82fec57f56359ce..c7df4f3a9fb1c3e34a737af1c80e62220abf7edb 100644
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--- a/net/minecraft/world/entity/Mob.java
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+++ b/net/minecraft/world/entity/Mob.java
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@@ -1507,17 +1507,39 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
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protected void playAttackSound() {
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}
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+ // Leaves start - optimize sun burn tick
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+ @Nullable private BlockPos cached_eye_blockpos;
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+ @Nullable private net.minecraft.world.phys.Vec3 cached_position;
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+ // Leaves end - optimize sun burn tick
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+
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public boolean isSunBurnTick() {
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if (this.level().isBrightOutside() && !this.level().isClientSide) {
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- float lightLevelDependentMagicValue = this.getLightLevelDependentMagicValue();
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- BlockPos blockPos = BlockPos.containing(this.getX(), this.getEyeY(), this.getZ());
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- boolean flag = this.isInWaterOrRain() || this.isInPowderSnow || this.wasInPowderSnow;
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- if (lightLevelDependentMagicValue > 0.5F
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- && this.random.nextFloat() * 30.0F < (lightLevelDependentMagicValue - 0.4F) * 2.0F
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- && !flag
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- && this.level().canSeeSky(blockPos)) {
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- return true;
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+ // Leaves start - optimize sun burn tick
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+ if (!org.leavesmc.leaves.LeavesConfig.performance.optimizeSunBurnTick) {
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+ float lightLevelDependentMagicValue = this.getLightLevelDependentMagicValue();
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+ BlockPos blockPos = BlockPos.containing(this.getX(), this.getEyeY(), this.getZ());
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+ boolean flag = this.isInWaterOrRain() || this.isInPowderSnow || this.wasInPowderSnow;
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+ if (lightLevelDependentMagicValue > 0.5F
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+ && this.random.nextFloat() * 30.0F < (lightLevelDependentMagicValue - 0.4F) * 2.0F
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+ && !flag
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+ && this.level().canSeeSky(blockPos)) {
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+ return true;
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+ }
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+ } else {
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+ if (cached_eye_blockpos == null || !this.position().equals(cached_position)) {
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+ this.cached_eye_blockpos = BlockPos.containing(this.getX(), this.getEyeY(), this.getZ());
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+ this.cached_position = this.position();
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+ }
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+
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+ float f = this.getLightLevelDependentMagicValue(cached_eye_blockpos); // Pass BlockPos to getBrightness
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+
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+ // Check brightness first
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+ if (f <= 0.5F) return false;
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+ if (this.random.nextFloat() * 30.0F >= (f - 0.4F) * 2.0F) return false;
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+ boolean flag = this.isInWaterOrRain() || this.isInPowderSnow || this.wasInPowderSnow;
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+ return !flag && this.level().canSeeSky(this.cached_eye_blockpos);
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}
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+ // Leaves end - optimize sun burn tick
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}
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return false;
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