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LeavesMC/patches/server/0029-Use-thread-unsafe-random-for-mob-spawning.patch
2023-09-28 18:12:42 +08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: violetc <58360096+s-yh-china@users.noreply.github.com>
Date: Mon, 15 Aug 2022 08:23:51 +0800
Subject: [PATCH] Use thread unsafe random for mob spawning
This patch is Powered by Pufferfish(https://github.com/pufferfish-gg/Pufferfish)
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index aec5396b7dea8ba45f82f487719d42a1ab0794ec..5eded2322d604c3a304194926a740818631f36de 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -429,12 +429,21 @@ public final class NaturalSpawner {
private static BlockPos getRandomPosWithin(Level world, LevelChunk chunk) {
ChunkPos chunkcoordintpair = chunk.getPos();
- int i = chunkcoordintpair.getMinBlockX() + world.random.nextInt(16);
- int j = chunkcoordintpair.getMinBlockZ() + world.random.nextInt(16);
- int k = chunk.getHeight(Heightmap.Types.WORLD_SURFACE, i, j) + 1;
- int l = Mth.randomBetweenInclusive(world.random, world.getMinBuildHeight(), k);
-
- return new BlockPos(i, l, j);
+ // Leaves start - use thread unsafe random
+ if (top.leavesmc.leaves.LeavesConfig.useMoreThreadUnsafeRandom) {
+ int i = chunkcoordintpair.getMinBlockX() + world.getThreadUnsafeRandom().nextInt(16);
+ int j = chunkcoordintpair.getMinBlockZ() + world.getThreadUnsafeRandom().nextInt(16);
+ int k = chunk.getHeight(Heightmap.Types.WORLD_SURFACE, i, j) + 1;
+ int l = Mth.randomBetweenInclusive(world.getThreadUnsafeRandom(), world.getMinBuildHeight(), k);
+ return new BlockPos(i, l, j);
+ } else {
+ int i = chunkcoordintpair.getMinBlockX() + world.random.nextInt(16);
+ int j = chunkcoordintpair.getMinBlockZ() + world.random.nextInt(16);
+ int k = chunk.getHeight(Heightmap.Types.WORLD_SURFACE, i, j) + 1;
+ int l = Mth.randomBetweenInclusive(world.random, world.getMinBuildHeight(), k);
+ return new BlockPos(i, l, j);
+ }
+ // Leaves end - use thread unsafe random
}
public static boolean isValidEmptySpawnBlock(BlockGetter blockView, BlockPos pos, BlockState state, FluidState fluidState, EntityType<?> entityType) {