9
0
mirror of https://github.com/LeavesMC/Leaves.git synced 2025-12-21 15:59:33 +00:00
Files
LeavesMC/patches/server/0098-Skip-entity-move-if-movement-is-zero.patch
2024-01-27 12:44:45 +08:00

42 lines
2.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: violetc <58360096+s-yh-china@users.noreply.github.com>
Date: Thu, 20 Jul 2023 21:13:28 +0800
Subject: [PATCH] Skip entity move if movement is zero
This patch is Powered by Gale(https://github.com/GaleMC/Gale)
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index ffad59f865a138aa9aef73881a608b058c7fba22..6b53d174a6013b7dbb2355bace4db89b5d209cf7 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -316,6 +316,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
public float yRotO;
public float xRotO;
private AABB bb;
+ private boolean boundingBoxChanged = false; // Leaves - skip entity move if movement is zero
public boolean onGround;
public boolean horizontalCollision;
public boolean verticalCollision;
@@ -1080,6 +1081,13 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
// Paper end - detailed watchdog information
public void move(MoverType movementType, Vec3 movement) {
+ // Leaves start - skip entity move if movement is zero
+ if (top.leavesmc.leaves.LeavesConfig.skipEntityMoveIfMovementIsZero) {
+ if (!this.boundingBoxChanged && movement.equals(Vec3.ZERO)) {
+ return;
+ }
+ }
+ // Leaves end - skip entity move if movement is zero
final Vec3 originalMovement = movement; // Paper - Expose pre-collision velocity
// Paper start - detailed watchdog information
io.papermc.paper.util.TickThread.ensureTickThread("Cannot move an entity off-main");
@@ -4108,6 +4116,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
}
public final void setBoundingBox(AABB boundingBox) {
+ if (!this.bb.equals(boundingBox)) this.boundingBoxChanged = true; // Leaves - skip entity move if movement is zero
// CraftBukkit start - block invalid bounding boxes
double minX = boundingBox.minX,
minY = boundingBox.minY,