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LeavesMC/leaves-server/minecraft-patches/features/0138-Do-not-tick-Arrow-life-regardless.patch
MC_XiaoHei 90080d238e 1.21.10 (#752)
---------

Co-authored-by: Lumine1909 <133463833+Lumine1909@users.noreply.github.com>
Co-authored-by: violetc <58360096+s-yh-china@users.noreply.github.com>
Co-authored-by: Helvetica Volubi <88063803+Suisuroru@users.noreply.github.com>
2025-11-28 03:15:54 +08:00

20 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MC_XiaoHei <xor7xiaohei@gmail.com>
Date: Thu, 14 Aug 2025 15:47:58 +0800
Subject: [PATCH] Do not tick Arrow life regardless
diff --git a/net/minecraft/world/entity/projectile/AbstractArrow.java b/net/minecraft/world/entity/projectile/AbstractArrow.java
index 1be2a7f45866bfe69b8f181fee98d1336b0cfba3..1a60d8f993d28a2cd2364acdf68b353220de49ab 100644
--- a/net/minecraft/world/entity/projectile/AbstractArrow.java
+++ b/net/minecraft/world/entity/projectile/AbstractArrow.java
@@ -212,7 +212,7 @@ public abstract class AbstractArrow extends Projectile {
this.setSharedFlagOnFire(this.getRemainingFireTicks() > 0);
}
} else {
- if (this.tickCount > 200) this.tickDespawn(); // Paper - tick life regardless after 10 seconds
+ // if (this.tickCount > 200) this.tickDespawn(); // Paper - tick life regardless after 10 seconds // Leaves - do not tick arrow life regardless
this.inGroundTime = 0;
Vec3 vec31 = this.position();
if (this.isInWater()) {