From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Fortern Date: Thu, 24 Oct 2024 23:10:34 +0800 Subject: [PATCH] Configurable collision behavior diff --git a/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java b/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java index a97a2a8492f3858e3b622d26768b4d819c9b47a7..7178f8477d5c3840225b21ec1fb6612e660b85d3 100644 --- a/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java +++ b/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java @@ -101,6 +101,14 @@ public final class CollisionUtil { (box1.minZ - box2.maxZ) < -COLLISION_EPSILON && (box1.maxZ - box2.minZ) > COLLISION_EPSILON; } + // Leaves start - Configurable collision behavior + public static boolean voxelShapeIntersectVanilla(final AABB box1, final AABB box2) { + return box1.minX < box2.maxX && box1.maxX > box2.minX && + box1.minY < box2.maxY && box1.maxY > box2.minY && + box1.minZ < box2.maxZ && box1.maxZ > box2.minZ; + } + // Leaves end - Configurable collision behavior + // assume !isEmpty(target) && abs(source_move) >= COLLISION_EPSILON public static double collideX(final AABB target, final AABB source, final double source_move) { if ((source.minY - target.maxY) < -COLLISION_EPSILON && (source.maxY - target.minY) > COLLISION_EPSILON && @@ -2014,7 +2022,9 @@ public final class CollisionUtil { AABB singleAABB = ((CollisionVoxelShape)blockCollision).moonrise$getSingleAABBRepresentation(); if (singleAABB != null) { singleAABB = singleAABB.move((double)blockX, (double)blockY, (double)blockZ); - if (!voxelShapeIntersect(aabb, singleAABB)) { + // Leaves start - Configurable collision behavior + if (shouldSkip(aabb, blockCollision, singleAABB)) { + // Leaves end - Configurable collision behavior continue; } @@ -2067,6 +2077,17 @@ public final class CollisionUtil { return ret; } + // Leaves start - Configurable collision behavior + private static boolean shouldSkip(net.minecraft.world.phys.AABB aabb, net.minecraft.world.phys.shapes.VoxelShape blockCollision, net.minecraft.world.phys.AABB singleAABB) { + boolean isBlockShape = blockCollision == net.minecraft.world.phys.shapes.Shapes.block(); + return switch (org.leavesmc.leaves.LeavesConfig.fix.collisionBehavior) { + case PAPER -> !voxelShapeIntersect(aabb, singleAABB); + case VANILLA -> !voxelShapeIntersectVanilla(aabb, singleAABB); + case BLOCK_SHAPE_VANILLA -> isBlockShape && !voxelShapeIntersectVanilla(aabb, singleAABB) || !isBlockShape && !voxelShapeIntersect(aabb, singleAABB); + }; + } + // Leaves end - Configurable collision behavior + public static boolean getEntityHardCollisions(final Level world, final Entity entity, AABB aabb, final List into, final int collisionFlags, final Predicate predicate) { final boolean checkOnly = (collisionFlags & COLLISION_FLAG_CHECK_ONLY) != 0;