From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: violetc <58360096+s-yh-china@users.noreply.github.com> Date: Thu, 20 Jul 2023 15:18:50 +0800 Subject: [PATCH] Optimize sun burn tick This patch is Powered by Gale(https://github.com/GaleMC/Gale) diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java index 92f363180ed4d2a91da996de9e8adfa4f3b17e69..cbb3062d1bfd9d9695e0d72df3f91ad084e043c2 100644 --- a/net/minecraft/world/entity/Entity.java +++ b/net/minecraft/world/entity/Entity.java @@ -2039,10 +2039,22 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess @Deprecated public float getLightLevelDependentMagicValue() { - return this.level().hasChunkAt(this.getBlockX(), this.getBlockZ()) - ? this.level().getLightLevelDependentMagicValue(BlockPos.containing(this.getX(), this.getEyeY(), this.getZ())) - : 0.0F; + // Leaves start - optimize sun burn tick + if (!org.leavesmc.leaves.LeavesConfig.performance.optimizeSunBurnTick) { + return this.level().hasChunkAt(this.getBlockX(), this.getBlockZ()) ? this.level().getLightLevelDependentMagicValue(BlockPos.containing(this.getX(), this.getEyeY(), this.getZ())) : 0.0F; + } else { + return this.getLightLevelDependentMagicValue(BlockPos.containing(this.getX(), this.getEyeY(), this.getZ())); + } + // Leaves end - optimize sun burn tick + } + + // Leaves start - optimize sun burn tick + /** @deprecated */ + @Deprecated + public float getLightLevelDependentMagicValue(BlockPos pos) { + return this.level().hasChunkAt(this.getBlockX(), this.getBlockZ()) ? this.level.getLightLevelDependentMagicValue(pos) : 0.0F; } + // Leaves end - optimize sun burn tick public void absMoveTo(double x, double y, double z, float yRot, float xRot) { this.absMoveTo(x, y, z); diff --git a/net/minecraft/world/entity/Mob.java b/net/minecraft/world/entity/Mob.java index b694ea0a5fee852c31ff503a42e50a999c5a287b..6810037ab23e79986ef0f5d959bc317142df67cd 100644 --- a/net/minecraft/world/entity/Mob.java +++ b/net/minecraft/world/entity/Mob.java @@ -1627,20 +1627,40 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab protected void playAttackSound() { } + // Leaves start - optimize sun burn tick + private BlockPos cached_eye_blockpos; + private int cached_position_hashcode; + // Leaves end - optimize sun burn tick + public boolean isSunBurnTick() { if (this.level().isDay() && !this.level().isClientSide) { - float lightLevelDependentMagicValue = this.getLightLevelDependentMagicValue(); - BlockPos blockPos = BlockPos.containing(this.getX(), this.getEyeY(), this.getZ()); - boolean flag = this.isInWaterRainOrBubble() || this.isInPowderSnow || this.wasInPowderSnow; - if (lightLevelDependentMagicValue > 0.5F - && this.random.nextFloat() * 30.0F < (lightLevelDependentMagicValue - 0.4F) * 2.0F - && !flag - && this.level().canSeeSky(blockPos)) { - return true; + // Leaves start - optimize sun burn tick + if (!org.leavesmc.leaves.LeavesConfig.performance.optimizeSunBurnTick) { + float f = this.getLightLevelDependentMagicValue(); + BlockPos blockposition = BlockPos.containing(this.getX(), this.getEyeY(), this.getZ()); + boolean flag = this.isInWaterRainOrBubble() || this.isInPowderSnow || this.wasInPowderSnow; + + if (f > 0.5F && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && !flag && this.level().canSeeSky(blockposition)) { + return true; + } + } else { + int positionHashCode = this.position().hashCode(); + if (this.cached_position_hashcode != positionHashCode) { + this.cached_eye_blockpos = BlockPos.containing(this.getX(), this.getEyeY(), this.getZ()); + this.cached_position_hashcode = positionHashCode; + } + + float f = this.getLightLevelDependentMagicValue(cached_eye_blockpos); // Pass BlockPos to getBrightness + + // Check brightness first + if (f <= 0.5F) return false; + if (this.random.nextFloat() * 30.0F >= (f - 0.4F) * 2.0F) return false; + boolean flag = this.isInWaterRainOrBubble() || this.isInPowderSnow || this.wasInPowderSnow; + return !flag && this.level().canSeeSky(this.cached_eye_blockpos); } } - return false; + // Leaves end - optimize sun burn tick } @Override