From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: violetc <58360096+s-yh-china@users.noreply.github.com> Date: Mon, 17 Jul 2023 22:51:31 +0800 Subject: [PATCH] Don't trigger lootable refresh for non-player interaction This patch is Powered by Gale(https://github.com/GaleMC/Gale) diff --git a/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java index 081691f9710ff1115e4308f79ed49fbc38941193..b9f4e2df35a12f6aebd7ef9fca94dd456a34682b 100644 --- a/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java +++ b/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java @@ -70,6 +70,7 @@ public abstract class RandomizableContainerBlockEntity extends BaseContainerBloc } public void unpackLootTable(@Nullable Player player) { + if (top.leavesmc.leaves.LeavesConfig.dontTriggerLootableRefreshNonPlayer && player == null) return; // Leaves - don't trigger lootable refresh for non-player interaction if (this.lootableData.shouldReplenish(player) && this.level.getServer() != null) { // Paper LootTable lootTable = this.level.getServer().getLootData().getLootTable(this.lootTable); if (player instanceof ServerPlayer) {