From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: violetc <58360096+s-yh-china@users.noreply.github.com> Date: Sun, 14 Aug 2022 00:59:42 +0800 Subject: [PATCH] Fix Paper#6045, block goal shouldn't load chunks This patch is Powered by Pufferfish(https://github.com/pufferfish-gg/Pufferfish) diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java index 26bf383caea68834c654b25653ced9017f1b1b22..71e3c7fc5c071e83dfeca6954771e55946b7d533 100644 --- a/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java +++ b/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java @@ -119,6 +119,7 @@ public abstract class MoveToBlockGoal extends Goal { for(int m = 0; m <= l; m = m > 0 ? -m : 1 - m) { for(int n = m < l && m > -l ? l : 0; n <= l; n = n > 0 ? -n : 1 - n) { mutableBlockPos.setWithOffset(blockPos, m, k - 1, n); + if (top.leavesmc.leaves.LeavesConfig.fixPaper6045 && !this.mob.level.hasChunkAt(mutableBlockPos)) continue; // Leaves - if this block isn't loaded, continue if (this.mob.isWithinRestriction(mutableBlockPos) && this.isValidTarget(this.mob.level, mutableBlockPos)) { this.blockPos = mutableBlockPos; setTargetPosition(mutableBlockPos.immutable()); // Paper diff --git a/src/main/java/top/leavesmc/leaves/LeavesConfig.java b/src/main/java/top/leavesmc/leaves/LeavesConfig.java index 51130d4d0f95af0d3ee508e83e69697783c31106..f157ee3c0b37fab427c9ce97ac3d28ddca831f8b 100644 --- a/src/main/java/top/leavesmc/leaves/LeavesConfig.java +++ b/src/main/java/top/leavesmc/leaves/LeavesConfig.java @@ -238,6 +238,11 @@ public final class LeavesConfig { asyncEntityTracker = getBoolean("settings.performance.async-entity-tracker", asyncEntityTracker); } + public static boolean fixPaper6045 = true; + private static void fixPaper6045() { + fixPaper6045 = getBoolean("settings.performance.fix.fix-paper-6045", fixPaper6045); + } + public static final class WorldConfig { public final String worldName;