diff --git a/patches/server/0010-Fakeplayer-support.patch b/patches/server/0010-Fakeplayer-support.patch index 4a49f96f..a432684f 100644 --- a/patches/server/0010-Fakeplayer-support.patch +++ b/patches/server/0010-Fakeplayer-support.patch @@ -1221,10 +1221,10 @@ index 0000000000000000000000000000000000000000..daaece30b2a3983f1cc9ee9a851e8f37 +} diff --git a/src/main/java/top/leavesmc/leaves/bot/ServerBot.java b/src/main/java/top/leavesmc/leaves/bot/ServerBot.java new file mode 100644 -index 0000000000000000000000000000000000000000..e362d4e67258901a8e9b1dacdbb4f95835141fc0 +index 0000000000000000000000000000000000000000..02ef39695d921f804c2a89ae5cf7959c0c0e2903 --- /dev/null +++ b/src/main/java/top/leavesmc/leaves/bot/ServerBot.java -@@ -0,0 +1,714 @@ +@@ -0,0 +1,722 @@ +package top.leavesmc.leaves.bot; + +import com.google.common.collect.Lists; @@ -1366,10 +1366,18 @@ index 0000000000000000000000000000000000000000..e362d4e67258901a8e9b1dacdbb4f958 + + ServerBot bot = new ServerBot(server, world, profile); + -+ bot.connection = new ServerGamePacketListenerImpl(server, new Connection(PacketFlow.SERVERBOUND) { ++ bot.connection = new ServerGamePacketListenerImpl(server, new Connection(PacketFlow.SERVERBOUND) { // ? ++ @Override ++ public void send(@NotNull Packet packet) { ++ } ++ + @Override + public void send(@NotNull Packet packet, @Nullable PacketSendListener packetsendlistener) { + } ++ ++ @Override ++ public void send(@NotNull Packet packet, @Nullable PacketSendListener callbacks, boolean flush) { ++ } + }, bot, CommonListenerCookie.createInitial(profile)); + bot.isRealPlayer = true; + bot.createState = state; @@ -1534,21 +1542,21 @@ index 0000000000000000000000000000000000000000..e362d4e67258901a8e9b1dacdbb4f958 + this.updateLocation(); + this.updatePlayerPose(); + -+ /* Disable now -+ float health = getHealth(); -+ float maxHealth = getMaxHealth(); -+ float regenAmount = LeavesConfig.fakeplayerRegenAmount; -+ float amount; ++ if (server.getTickCount() % 20 == 0) { ++ float health = getHealth(); ++ float maxHealth = getMaxHealth(); ++ float regenAmount = LeavesConfig.fakeplayerRegenAmount * 20; ++ float amount; + -+ if (health < maxHealth - regenAmount) { -+ amount = health + regenAmount; -+ } else { -+ amount = maxHealth; ++ if (health < maxHealth - regenAmount) { ++ amount = health + regenAmount; ++ } else { ++ amount = maxHealth; ++ } ++ ++ this.setHealth(amount); + } + -+ this.setHealth(amount); -+ */ -+ + BlockPos blockposition = this.getOnPosLegacy(); + BlockState iblockdata = this.level().getBlockState(blockposition); + Vec3 vec3d1 = this.collide(velocity);