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Leaf/leaf-server/minecraft-patches/features/0293-optimize-isStateClimbable.patch
hayanesuru 23b7b02eee optimize chunk map (#438)
* rebase

* optimize LivingEntity#travel

* cleanup

* Replace fluid height map

* reuse array list in Entity#collide

* cleanup

* fix fire and liquid collision shape

* fix checkInside

* inline betweenClosed

* cleanup

* optimize getOnPos

* optimize equals in getOnPos

* update mainSupportingBlockPos on dirty

* cleanup

* rename

* merge same patch

* rebase and remove properly

* [ci skip] cleanup

* rebase and rebuild

* fix async locator

* remove async locator

* cleanup

* rebase

---------

Co-authored-by: Taiyou06 <kaandindar21@gmail.com>
2025-08-19 20:48:26 +02:00

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1.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: hayanesuru <hayanesuru@outlook.jp>
Date: Sat, 9 Aug 2025 15:43:06 +0900
Subject: [PATCH] optimize isStateClimbable
diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
index 0bd4bc2d3d3edf6f7ea5e41d4049b2e0a3b3151e..3aec52d72cd5ffd2ef61b1f6c37c6b7f1203d06f 100644
--- a/net/minecraft/world/entity/Entity.java
+++ b/net/minecraft/world/entity/Entity.java
@@ -1376,7 +1376,8 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
}
private boolean isStateClimbable(BlockState state) {
- return state.is(BlockTags.CLIMBABLE) || state.is(Blocks.POWDER_SNOW);
+ final int flags = state.tagFlag;
+ return (flags & (org.dreeam.leaf.util.BlockMasks.CLIMBABLE_TAG | org.dreeam.leaf.util.BlockMasks.POWDER_SNOW_CL)) != 0;
}
private boolean vibrationAndSoundEffectsFromBlock(BlockPos pos, BlockState state, boolean playStepSound, boolean broadcastGameEvent, Vec3 entityPos) {