9
0
mirror of https://github.com/Winds-Studio/Leaf.git synced 2025-12-23 00:49:31 +00:00
Files
Leaf/patches/server/0106-Don-t-spawn-if-lastSpawnState-is-null.patch
Dreeam f56dc061d3 Updated Upstream (Paper/Gale)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@755a775 [ci skip] rebuild patches
PaperMC/Paper@3b9db2b Updated Upstream (Bukkit/CraftBukkit) (#11501)
PaperMC/Paper@c13f9fd Fix potential annotation testing interruption (#11460)
PaperMC/Paper@260c3bb Always send Banner patterns to the client (#11506)
PaperMC/Paper@14a48cd Some small touchups to the GUI (#11505)
PaperMC/Paper@d348cb8 Restrict BlockProjectileSource#launchProjectile

Gale Changes:
Dreeam-qwq/Gale@e893e3d Updated Upstream (Paper)
2024-10-22 22:05:12 -04:00

20 lines
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com>
Date: Tue, 27 Aug 2024 22:53:08 -0400
Subject: [PATCH] Don't spawn if lastSpawnState is null
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index ef2d70c1bd21cff6a080205c38bbe8bf18cc80a4..8ccc6631367992e6cb64c41b2716e743074ff913 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -500,7 +500,7 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
if (true && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair)) { // Paper - rewrite chunk system
chunk1.incrementInhabitedTime(j);
- if (flagAndHasNaturalSpawn && (!org.dreeam.leaf.config.modules.async.AsyncMobSpawning.enabled || _pufferfish_spawnCountsReady.get()) && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair, true)) { // Spigot // Gale - MultiPaper - skip unnecessary mob spawning computations // Pufferfish
+ if (flagAndHasNaturalSpawn && lastSpawnState != null && (!org.dreeam.leaf.config.modules.async.AsyncMobSpawning.enabled || _pufferfish_spawnCountsReady.get()) && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair, true)) { // Spigot // Gale - MultiPaper - skip unnecessary mob spawning computations // Pufferfish // Leaf - Don't spawn if lastSpawnState is null
NaturalSpawner.spawnForChunk(this.level, chunk1, lastSpawnState, this.spawnFriendlies, this.spawnEnemies, flag1); // Pufferfish
}