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Leaf/leaf-server/minecraft-patches/features/0286-optimize-applyMovementEmissionAndPlaySound.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: hayanesuru <hayanesuru@outlook.jp>
Date: Sat, 9 Aug 2025 15:43:00 +0900
Subject: [PATCH] optimize applyMovementEmissionAndPlaySound
diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
index e8cd433ca5792b87a1763ccb14777115f9545cbd..529f8edf6a06ad2544bda4867c15623941775e47 100644
--- a/net/minecraft/world/entity/Entity.java
+++ b/net/minecraft/world/entity/Entity.java
@@ -1275,7 +1275,8 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
float f1 = (float)(movement.length() * 0.6F);
float f2 = (float)(movement.horizontalDistance() * 0.6F);
BlockPos onPos = this.getOnPos();
- BlockState blockState = this.level().getBlockState(onPos);
+ BlockState blockState = this.level.getBlockStateIfLoadedUnchecked(onPos.getX(), onPos.getY(), onPos.getZ());
+ if (blockState == null) { blockState = this.level.getBlockState(onPos); }
boolean isStateClimbable = this.isStateClimbable(blockState);
this.moveDist += isStateClimbable ? f1 : f2;
this.flyDist += f1;