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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@b0da38c2 Repository details in RuntimeException for MavenLibraryResolver#addRepository (#12939) PaperMC/Paper@1922be90 Update custom tags (#12183) PaperMC/Paper@79cf1353 Ignore HopperInventorySearchEvent when it has no listeners (#13009) PaperMC/Paper@ea014f7a feat: add stuckEntityPoiRetryDelay config (#12949) PaperMC/Paper@a9e76749 Support for showNotification in PlayerRecipeDiscoverEvent (#12992) PaperMC/Paper@5622c9dd Expose attribute sentiment (#12974) PaperMC/Paper@42b653b1 Expose more argument types (#12665) PaperMC/Paper@52d9a221 [ci/skip] Fix typo in Display javadoc (#13010) PaperMC/Paper@614e9acf Improve APIs around riptide tridents (#12996) PaperMC/Paper@51706e5a Fixed DyeItem sheep dye hunk
24 lines
1.1 KiB
Diff
24 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: hayanesuru <hayanesuru@outlook.jp>
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Date: Fri, 4 Jul 2025 03:06:55 +0900
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Subject: [PATCH] optimize no action time
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diff --git a/net/minecraft/world/entity/monster/Monster.java b/net/minecraft/world/entity/monster/Monster.java
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index 04d5910d736dee2a88a2602f4a98495459277157..22fd0fe972a732aae409f0a0ab2aa5756a9b06ce 100644
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--- a/net/minecraft/world/entity/monster/Monster.java
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+++ b/net/minecraft/world/entity/monster/Monster.java
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@@ -46,6 +46,12 @@ public abstract class Monster extends PathfinderMob implements Enemy {
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}
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protected void updateNoActionTime() {
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+ // Leaf start - optimize no action time
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+ if (org.dreeam.leaf.config.modules.opt.OptimizeNoActionTime.disableLightCheck) {
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+ this.noActionTime++;
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+ return;
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+ }
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+ // Leaf end - optimize no action time
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float lightLevelDependentMagicValue = this.getLightLevelDependentMagicValue();
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if (lightLevelDependentMagicValue > 0.5F) {
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this.noActionTime += 2;
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