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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@b0da38c2 Repository details in RuntimeException for MavenLibraryResolver#addRepository (#12939) PaperMC/Paper@1922be90 Update custom tags (#12183) PaperMC/Paper@79cf1353 Ignore HopperInventorySearchEvent when it has no listeners (#13009) PaperMC/Paper@ea014f7a feat: add stuckEntityPoiRetryDelay config (#12949) PaperMC/Paper@a9e76749 Support for showNotification in PlayerRecipeDiscoverEvent (#12992) PaperMC/Paper@5622c9dd Expose attribute sentiment (#12974) PaperMC/Paper@42b653b1 Expose more argument types (#12665) PaperMC/Paper@52d9a221 [ci/skip] Fix typo in Display javadoc (#13010) PaperMC/Paper@614e9acf Improve APIs around riptide tridents (#12996) PaperMC/Paper@51706e5a Fixed DyeItem sheep dye hunk
38 lines
2.9 KiB
Diff
38 lines
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Taiyou06 <kaandindar21@gmail.com>
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Date: Sun, 11 May 2025 19:45:58 +0200
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Subject: [PATCH] Flush location while knockback
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diff --git a/net/minecraft/world/entity/player/Player.java b/net/minecraft/world/entity/player/Player.java
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index 5841fc8c069286321dcc03e000049d7c88a3d3b6..7c87ae05c4932fb53ce395257994bcef031337b7 100644
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--- a/net/minecraft/world/entity/player/Player.java
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+++ b/net/minecraft/world/entity/player/Player.java
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@@ -1363,6 +1363,13 @@ public abstract class Player extends LivingEntity {
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}
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if (!cancelled) {
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+ // Leaf start - Flush location while knockback
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+ if (org.dreeam.leaf.config.modules.gameplay.Knockback.flushKnockback && target instanceof ServerPlayer targetPlayer && this instanceof ServerPlayer player1) {
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+ targetPlayer.connection.send(net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket.of(this));
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+ player1.connection.send(new net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket(targetPlayer));
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+ player1.connection.send(net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket.of(targetPlayer));
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+ }
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+ // Leaf end - Flush location while knockback
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((ServerPlayer)target).connection.send(new ClientboundSetEntityMotionPacket(target));
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target.hurtMarked = false;
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target.setDeltaMovement(deltaMovement);
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@@ -1431,6 +1438,12 @@ public abstract class Player extends LivingEntity {
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}
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this.causeFoodExhaustion(this.level().spigotConfig.combatExhaustion, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.ATTACK); // CraftBukkit - EntityExhaustionEvent // Spigot - Change to use configurable value
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+ // Leaf start - Flush location while knockback
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+ if (org.dreeam.leaf.config.modules.gameplay.Knockback.flushKnockback && this instanceof ServerPlayer player1 && target instanceof ServerPlayer target1) {
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+ target1.connection.connection.flushChannel();
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+ player1.connection.connection.flushChannel();
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+ }
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+ // Leaf end - Flush location while knockback
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} else {
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sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
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// CraftBukkit end
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