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Leaf/leaf-server/minecraft-patches/features/0175-C2ME-Reduce-Allocations.patch
Dreeam f5b95a6716 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@b0da38c2 Repository details in RuntimeException for MavenLibraryResolver#addRepository (#12939)
PaperMC/Paper@1922be90 Update custom tags (#12183)
PaperMC/Paper@79cf1353 Ignore HopperInventorySearchEvent when it has no listeners (#13009)
PaperMC/Paper@ea014f7a feat: add stuckEntityPoiRetryDelay config (#12949)
PaperMC/Paper@a9e76749 Support for showNotification in PlayerRecipeDiscoverEvent (#12992)
PaperMC/Paper@5622c9dd Expose attribute sentiment (#12974)
PaperMC/Paper@42b653b1 Expose more argument types (#12665)
PaperMC/Paper@52d9a221 [ci/skip] Fix typo in Display javadoc (#13010)
PaperMC/Paper@614e9acf Improve APIs around riptide tridents (#12996)
PaperMC/Paper@51706e5a Fixed DyeItem sheep dye hunk
2025-08-25 15:52:00 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Taiyou06 <kaandindar21@gmail.com>
Date: Thu, 7 Nov 2024 19:45:31 +0100
Subject: [PATCH] C2ME: Reduce Allocations
This patch is based on the following mixin:
"com/ishland/c2me/opts/allocs/mixin/object_pooling_caching/MixinOreFeature.java"
By: ishland <ishlandmc@yeah.net>
As part of: C2ME (https://github.com/RelativityMC/C2ME-fabric)
Licensed under: MIT (https://opensource.org/licenses/MIT)
diff --git a/net/minecraft/world/level/levelgen/feature/OreFeature.java b/net/minecraft/world/level/levelgen/feature/OreFeature.java
index c7b46efd4f08067e2c9c5c8b0e8b71a94a79823d..d14609e932f2ce4e97d1e354b424cc3ec86bd25b 100644
--- a/net/minecraft/world/level/levelgen/feature/OreFeature.java
+++ b/net/minecraft/world/level/levelgen/feature/OreFeature.java
@@ -69,7 +69,7 @@ public class OreFeature extends Feature<OreConfiguration> {
int height
) {
int i = 0;
- BitSet bitSet = new BitSet(width * height * width);
+ BitSet bitSet = org.dreeam.leaf.util.cache.CachedOrNewBitsGetter.getCachedOrNewBitSet(width * height * width); // Leaf - C2ME - Reduce Allocations
BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
int i1 = config.size;
double[] doubles = new double[i1 * 4];