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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@b0da38c2 Repository details in RuntimeException for MavenLibraryResolver#addRepository (#12939) PaperMC/Paper@1922be90 Update custom tags (#12183) PaperMC/Paper@79cf1353 Ignore HopperInventorySearchEvent when it has no listeners (#13009) PaperMC/Paper@ea014f7a feat: add stuckEntityPoiRetryDelay config (#12949) PaperMC/Paper@a9e76749 Support for showNotification in PlayerRecipeDiscoverEvent (#12992) PaperMC/Paper@5622c9dd Expose attribute sentiment (#12974) PaperMC/Paper@42b653b1 Expose more argument types (#12665) PaperMC/Paper@52d9a221 [ci/skip] Fix typo in Display javadoc (#13010) PaperMC/Paper@614e9acf Improve APIs around riptide tridents (#12996) PaperMC/Paper@51706e5a Fixed DyeItem sheep dye hunk
32 lines
1.5 KiB
Diff
32 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: HaHaWTH <102713261+HaHaWTH@users.noreply.github.com>
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Date: Tue, 9 Nov 2077 00:00:00 +0800
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Subject: [PATCH] Remove stream in GolemSensor
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Stream operations in GolemSensor is really expensive and takes
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up 80% time per method call.
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Before: 192ms
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After: 17ms
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diff --git a/net/minecraft/world/entity/ai/sensing/GolemSensor.java b/net/minecraft/world/entity/ai/sensing/GolemSensor.java
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index 84d9e2a43adbabda8401e8ad8dd8d87f7dbeeea7..ed277d93254a30a817dd8246539c292240dc9669 100644
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--- a/net/minecraft/world/entity/ai/sensing/GolemSensor.java
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+++ b/net/minecraft/world/entity/ai/sensing/GolemSensor.java
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@@ -34,7 +34,15 @@ public class GolemSensor extends Sensor<LivingEntity> {
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public static void checkForNearbyGolem(LivingEntity livingEntity) {
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Optional<List<LivingEntity>> memory = livingEntity.getBrain().getMemory(MemoryModuleType.NEAREST_LIVING_ENTITIES);
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if (!memory.isEmpty()) {
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- boolean flag = memory.get().stream().anyMatch(entity -> entity.getType().equals(EntityType.IRON_GOLEM));
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+ // Leaf start - Remove stream in GolemSensor
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+ boolean flag = false;
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+ for (LivingEntity entity : memory.get()) {
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+ if (entity.getType().equals(EntityType.IRON_GOLEM)) {
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+ flag = true;
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+ break;
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+ }
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+ }
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+ // Leaf end - Remove stream in GolemSensor
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if (flag) {
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golemDetected(livingEntity);
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}
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