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Leaf/patches/server/0082-Remove-stream-in-GolemSensor.patch
2024-12-13 21:19:57 -05:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: HaHaWTH <102713261+HaHaWTH@users.noreply.github.com>
Date: Tue, 9 Nov 2077 00:00:00 +0800
Subject: [PATCH] Remove stream in GolemSensor
Stream operations in GolemSensor is really expensive and takes
up 80% time per method call.
Before: 192ms
After: 17ms
diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/GolemSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/GolemSensor.java
index 03485bcf2f25942bd2550b4855bf16bea9ef88b6..c7c8a1ae9ab8f406f5a807e5a56c110c9e0e832d 100644
--- a/src/main/java/net/minecraft/world/entity/ai/sensing/GolemSensor.java
+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/GolemSensor.java
@@ -34,7 +34,15 @@ public class GolemSensor extends Sensor<LivingEntity> {
public static void checkForNearbyGolem(LivingEntity entity) {
Optional<List<LivingEntity>> optional = entity.getBrain().getMemory(MemoryModuleType.NEAREST_LIVING_ENTITIES);
if (!optional.isEmpty()) {
- boolean bl = optional.get().stream().anyMatch(seenEntity -> seenEntity.getType().equals(EntityType.IRON_GOLEM));
+ // Leaf start - Remove stream in GolemSensor
+ boolean bl = false;
+ for (LivingEntity seenEntity : optional.get()) {
+ if (seenEntity.getType().equals(EntityType.IRON_GOLEM)) {
+ bl = true;
+ break;
+ }
+ }
+ // Leaf end - Remove stream in GolemSensor
if (bl) {
golemDetected(entity);
}