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* Init 1.21.6
* Finish API patches
* Apply purpur patches & all paper server patches
* Apply some
* Apply all
* Updated Upstream (Paper/Purpur)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@6aafe29e 1.21.6 dev
PaperMC/Paper@ae7c74ec tweak mob goal keys, generate missing api
PaperMC/Paper@9ea1460b Revert "fix sponge-absorb deleting chest content (#12647)"
Purpur Changes:
PurpurMC/Purpur@eb0ba67d Updated Upstream (Paper)
PurpurMC/Purpur@7c6502dc Updated Upstream (Paper)
PurpurMC/Purpur@aa289e2c Updated Upstream (Paper)
PurpurMC/Purpur@b1d412fb Updated Upstream (Paper)
PurpurMC/Purpur@293e28a0 use empty registryaccess where context is not needed, closes #1676
PurpurMC/Purpur@452bb319 port PaperMC/Paper#12654, closes #1665
PurpurMC/Purpur@849bc79c register test subcommands used for debugging, closes #1675
* Fix build & diff
* Update vanilla attribute size
* [ci/skip] Forget to remove this
* Updated Upstream (Paper/Purpur)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@a24f9b20 1.21.6 dev
PaperMC/Paper@457a0a69 Bump version string and protocol version to 1.21.6 release
PaperMC/Paper@245b5473 Update base to 1.21.6
PaperMC/Paper@b28d77b3 Update Moonrise to 1.21.6
PaperMC/Paper@8318dcb7 Update DataConverter to 1.21.6-rc1
Purpur Changes:
PurpurMC/Purpur@b228e316 Updated Upstream (Paper)
PurpurMC/Purpur@d6562a57 make happy ghast takes-damage-from-water and always-drop-exp options work
PurpurMC/Purpur@08d989b6 inline import
PurpurMC/Purpur@61d7f559 Updated Upstream (Paper)
PurpurMC/Purpur@469a4de5 Merge branch 'ver/1.21.5' into ver/1.21.6
* Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@d2b1158e Set correct world access on BSL snapshots
* Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@023e6c29 Ensure waypoints are per world
PaperMC/Paper@40d5d31c Fix recursively converting JSON Text Components
* Update spigot mapping to remap reobf mapping to mojamp for plugins
* Updated Upstream (Paper/Purpur)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@1fcc4162 Implement FeatureHooks#isChunkSent for Moonrise chunk system
PaperMC/Paper@e4d7178a Implement WaypointTransmitter#isChunkVisible
PaperMC/Paper@8980ead7 Directly walk text component after converting from JSON
PaperMC/Paper@5613ed6d Provide env environment variable and copy spigots sys prop for overriding default repository
PaperMC/Paper@62b7f86d Avoid and discourage use of Maven Central as a CDN (#12689)
PaperMC/Paper@f5534cb7 [ci/skip] Run generators (#12691)
PaperMC/Paper@4781d28b Re-add Log4j Javadocs (#12693)
PaperMC/Paper@74fbcce5 Check type of Material in get/set stats (#12607)
PaperMC/Paper@4b3f967e Improve Fix MC-44654 (#12703)
PaperMC/Paper@a7dd2635 Enable spigot obfuscation support (#12695)
PaperMC/Paper@6a51c44e Cleanup Primed TNT Fix (#12704)
PaperMC/Paper@839c6a18 Fix #11169 (#12706)
PaperMC/Paper@c77d5f99 Fix MC-297591
PaperMC/Paper@219f86ee Implement chunk unload delay config option
PaperMC/Paper@e4eb69b8 Do not allow ticket level decreases to be processed asynchronously
PaperMC/Paper@71b0c768 Adds support for vanilla negative explosions (#12705)
PaperMC/Paper@3750927a [ci/skip] Fix PermissionManager#clearPermissions() docs bad wording (#12657)
PaperMC/Paper@d61a51e8 Add ItemType#getBurnDuration() (#12604)
PaperMC/Paper@29fc8532 Allow empty paths in namespaced keys (#12687)
PaperMC/Paper@4419afb9 fix: Safely handle nanosecond overflow in ClickCallback (#12686)
PaperMC/Paper@56528821 Add `isProxyEnabled` method to ServerConfiguration (#12664)
PaperMC/Paper@c0dda0ea Add `isForceDefaultGameMode` method (#12673)
PaperMC/Paper@e714de63 Fix excess slot updates
PaperMC/Paper@6d0821d2 [ci/skip] Fix docs for Spawner class and cleanup (#12710)
PaperMC/Paper@cceffe3d Release ItemType and BlockType (#12708)
PaperMC/Paper@186e9e33 Relocate CommandMap#registerServerAliases() call to after lifecycle events have been run (#12601)
PaperMC/Paper@5edcf6dd Cleanup/command dispatching (#12713)
Purpur Changes:
PurpurMC/Purpur@baa196f5 Updated Upstream (Paper)
PurpurMC/Purpur@fdd1e980 Updated Upstream (Paper)
PurpurMC/Purpur@439f15db Updated Upstream (Paper)
PurpurMC/Purpur@46a28b93 [ci/skip] update version in README
PurpurMC/Purpur@162bd288 Updated Upstream (Paper)
PurpurMC/Purpur@afcdf9bb Updated Upstream (Paper)
* fix random tick order
Signed-off-by: hayanesuru <hayanesuru@outlook.jp>
* update optimize random tick
* fix mob spawning over limit
* optimize mob spawning
* fix FastBitRadixSort memory leak
* optimize brain collections
* [ci/skip] update comments
* Revert "fix FastBitRadixSort memory leak"
This reverts commit bdea683525.
* optimize brain collections
* fix async mob spawning data race
* [ci/skip] cleanup
* remove hash lookup in optimize random tick
* Updated Upstream (Paper/Purpur)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@803baf0b Support hidden entities in Waypoints (#12715)
PaperMC/Paper@1814d8b4 build: publish to fill (#12717)
PaperMC/Paper@e454fef4 Add support for private constructors in plugin main classes (#12652)
PaperMC/Paper@d0e808f4 Move player to correct position in vehicle move packet handler
PaperMC/Paper@46b4b0b8 Improve keepalive ping system
PaperMC/Paper@38c1ddb5 Add and use FeatureHooks.getAllEntities
PaperMC/Paper@2f083acb Ensure player entity schedulers are ticked when they are dead
PaperMC/Paper@7c90c7c4 Optimise EntityScheduler ticking
PaperMC/Paper@aa6ee44a Re-add global region scheduler tick erroneously removed in last commit
PaperMC/Paper@d7510efc Fix #12722 (#12726)
PaperMC/Paper@0caf75f8 Fix #12721 (#12725)
PaperMC/Paper@bee28792 Adventure 4.23.0 (#12690)
PaperMC/Paper@692e93a9 Fix MC-299110
PaperMC/Paper@ea10fa4a Don't mutate the position of Items for MC-4 Fix (#12702)
PaperMC/Paper@aa6cd74c Remove unnecesary item check for ServerboundPlayerActionPacket RELEASE_USE_ITEM (#12668)
PaperMC/Paper@c9e89f49 Expose arrow velocity in EntityShootBowEvent for mobs (#12688)
PaperMC/Paper@7ec3174a Jump out of experimental phase
PaperMC/Paper@4e1a2555 Update try catch for command handling
PaperMC/Paper@e382e687 Fix 0 yield on explosion events
PaperMC/Paper@35b2c6ec Use dropped item for stats info (#12747)
PaperMC/Paper@bd79e20c [ci/skip] PluginManager#getPlugin and PluginManager#isPluginEnabled are case-insensitive (#12723)
Purpur Changes:
PurpurMC/Purpur@4a5974cf Updated Upstream (Paper)
PurpurMC/Purpur@3893bba0 this is important...
PurpurMC/Purpur@47e758fb Updated Upstream (Paper)
* Update PWT patch
* cleanup
* fix playermobcaps command
* fix Didn't fill chunk buffer in async chunk sending
* cleanup
* fix HurtByTargetGoal npe
* optimize collectSpawningChunks (#382)
* optimize collectSpawningChunks
* add bit set
* cleanup
* cleanup
* cleanup
* cleanup
* Updated Upstream (Paper/Purpur)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@57c202e0 Allow adventure nbt codec to parse all tags
Purpur Changes:
PurpurMC/Purpur@a4776d7b Updated Upstream (Paper)
PurpurMC/Purpur@dfd8a7ad Fix phantom going at high speed when ridden (#1680)
* Fix diff
---------
Signed-off-by: hayanesuru <hayanesuru@outlook.jp>
Co-authored-by: hayanesuru <hayanesuru@outlook.jp>
193 lines
12 KiB
Diff
193 lines
12 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Kevin Raneri <kevin.raneri@gmail.com>
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Date: Wed, 10 Nov 2021 00:37:03 -0500
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Subject: [PATCH] Pufferfish: Optimize mob spawning
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Original license: GPL v3
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Original project: https://github.com/pufferfish-gg/Pufferfish
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Co-authored-by: booky10 <boooky10@gmail.com>
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This patch aims to reduce the main-thread impact of mob spawning by
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offloading as much work as possible to other threads. It is possible for
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inconsistencies to come up, but when they happen they never interfere
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with the server's operation (they don't produce errors), and side
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effects are limited to more or less mobs being spawned in any particular
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tick.
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It is possible to disable this optimization if it is not required or if
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it interferes with any plugins. On servers with thousands of entities,
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this can result in performance gains of up to 15%, which is significant
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and, in my opinion, worth the low risk of minor mob-spawning-related
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inconsistencies.
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diff --git a/net/minecraft/server/MinecraftServer.java b/net/minecraft/server/MinecraftServer.java
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index 25eaae9a6ba26f7b8e318526b1fb94c301e68c9d..45db35e085161b724a19c0d6f0a558c217fba9cd 100644
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--- a/net/minecraft/server/MinecraftServer.java
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+++ b/net/minecraft/server/MinecraftServer.java
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@@ -286,6 +286,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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public boolean isIteratingOverLevels = false; // Paper - Throw exception on world create while being ticked
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private final Set<String> pluginsBlockingSleep = new java.util.HashSet<>(); // Paper - API to allow/disallow tick sleeping
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public static final long SERVER_INIT = System.nanoTime(); // Paper - Lag compensation
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+ public gg.pufferfish.pufferfish.util.AsyncExecutor mobSpawnExecutor = new gg.pufferfish.pufferfish.util.AsyncExecutor("MobSpawning"); // Pufferfish - optimize mob spawning
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public static <S extends MinecraftServer> S spin(Function<Thread, S> threadFunction) {
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ca.spottedleaf.dataconverter.minecraft.datatypes.MCTypeRegistry.init(); // Paper - rewrite data converter system
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@@ -1049,6 +1050,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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// Paper end - rewrite chunk system
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// Paper start - Improved watchdog support - move final shutdown items here
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Util.shutdownExecutors();
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+ org.dreeam.leaf.async.ShutdownExecutors.shutdown(this); // Leaf
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try {
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net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Use TerminalConsoleAppender
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} catch (final Exception ignored) {
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diff --git a/net/minecraft/server/dedicated/DedicatedServer.java b/net/minecraft/server/dedicated/DedicatedServer.java
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index 9c8d88e81ad9d06966bcec0ef134c8e658b9b51e..ca1406178cfb1a5a10947872585e2dcf3059b460 100644
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--- a/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -320,6 +320,8 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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LOGGER.info("JMX monitoring enabled");
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}
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+ if (org.dreeam.leaf.config.modules.async.AsyncMobSpawning.enabled) mobSpawnExecutor.start(); // Pufferfish
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+
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return true;
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}
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}
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diff --git a/net/minecraft/server/level/ServerChunkCache.java b/net/minecraft/server/level/ServerChunkCache.java
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index e53440bd5f0e659db0745a009540520f6dc41238..4979171c8da6f366aab636fb3058ca457fe75061 100644
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--- a/net/minecraft/server/level/ServerChunkCache.java
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+++ b/net/minecraft/server/level/ServerChunkCache.java
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@@ -182,6 +182,8 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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}
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// Paper end - chunk tick iteration optimisations
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+ public boolean firstRunSpawnCounts = true; // Pufferfish
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+ public final java.util.concurrent.atomic.AtomicBoolean _pufferfish_spawnCountsReady = new java.util.concurrent.atomic.AtomicBoolean(false); // Pufferfish - optimize countmobs
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public ServerChunkCache(
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ServerLevel level,
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@@ -507,6 +509,54 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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this.broadcastChangedChunks(); // Gale - Purpur - remove vanilla profiler
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}
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+
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+ // Pufferfish start - optimize mob spawning
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+ if (org.dreeam.leaf.config.modules.async.AsyncMobSpawning.enabled) {
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+ for (ServerPlayer player : this.level.players) {
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+ // Paper start - per player mob spawning backoff
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+ for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) {
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+ player.mobCounts[ii] = 0;
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+
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+ int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm?
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+ if (newBackoff < 0) {
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+ newBackoff = 0;
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+ }
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+ player.mobBackoffCounts[ii] = newBackoff;
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+ }
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+ // Paper end - per player mob spawning backoff
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+ }
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+ if (firstRunSpawnCounts) {
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+ firstRunSpawnCounts = false;
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+ _pufferfish_spawnCountsReady.set(true);
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+ }
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+ if (_pufferfish_spawnCountsReady.getAndSet(false)) {
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+ net.minecraft.server.MinecraftServer.getServer().mobSpawnExecutor.submit(() -> {
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+ int mapped = distanceManager.getNaturalSpawnChunkCount();
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+ ca.spottedleaf.moonrise.common.list.IteratorSafeOrderedReferenceSet.Iterator<Entity> objectiterator =
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+ level.entityTickList.entities.iterator(ca.spottedleaf.moonrise.common.list.IteratorSafeOrderedReferenceSet.ITERATOR_FLAG_SEE_ADDITIONS);
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+ try {
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+ gg.pufferfish.pufferfish.util.IterableWrapper<Entity> wrappedIterator =
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+ new gg.pufferfish.pufferfish.util.IterableWrapper<>(objectiterator);
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+ // Fix: Use proper mob cap calculator based on configuration
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+ LocalMobCapCalculator mobCapCalculator = !level.paperConfig().entities.spawning.perPlayerMobSpawns ?
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+ new LocalMobCapCalculator(chunkMap) : null;
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+
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+ // This ensures the caps are properly enforced by using the correct calculator
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+ lastSpawnState = NaturalSpawner.createState(
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+ mapped,
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+ wrappedIterator,
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+ ServerChunkCache.this::getFullChunk,
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+ mobCapCalculator, // This is the key fix - was previously null
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+ level.paperConfig().entities.spawning.perPlayerMobSpawns
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+ );
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+ } finally {
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+ objectiterator.finishedIterating();
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+ }
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+ _pufferfish_spawnCountsReady.set(true);
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+ });
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+ }
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+ }
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+ // Pufferfish end
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}
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private void broadcastChangedChunks() { // Gale - Purpur - remove vanilla profiler
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@@ -525,6 +575,7 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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// Paper start - Optional per player mob spawns
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NaturalSpawner.SpawnState spawnState;
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if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
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+ if (!org.dreeam.leaf.config.modules.async.AsyncMobSpawning.enabled) { // Pufferfish - moved down when async processing
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// re-set mob counts
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for (ServerPlayer player : this.level.players) {
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// Paper start - per player mob spawning backoff
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@@ -539,12 +590,16 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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}
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// Paper end - per player mob spawning backoff
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}
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- spawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
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+ lastSpawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true); // Pufferfish - async mob spawning
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+ } // Pufferfish - (endif) moved down when async processing
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} else {
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- spawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false);
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+ // Pufferfish start - async mob spawning
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+ lastSpawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false);
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+ _pufferfish_spawnCountsReady.set(true);
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+ // Pufferfish end
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}
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// Paper end - Optional per player mob spawns
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- this.lastSpawnState = spawnState;
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+ //this.lastSpawnState = spawnState; // Pufferfish - this is managed asynchronously
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boolean _boolean = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit
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int _int = this.level.getGameRules().getInt(GameRules.RULE_RANDOMTICKING);
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List<MobCategory> filteredSpawningCategories;
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@@ -558,7 +613,7 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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}
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// Paper end - PlayerNaturallySpawnCreaturesEvent
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boolean flag = this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) != 0L && this.level.getLevelData().getGameTime() % this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) == 0L; // CraftBukkit
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- filteredSpawningCategories = NaturalSpawner.getFilteredSpawningCategories(spawnState, this.spawnFriendlies, this.spawnEnemies, flag, this.level); // CraftBukkit
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+ filteredSpawningCategories = NaturalSpawner.getFilteredSpawningCategories(lastSpawnState, this.spawnFriendlies, this.spawnEnemies, flag, this.level); // CraftBukkit // Pufferfish
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} else {
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filteredSpawningCategories = List.of();
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}
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@@ -573,7 +628,7 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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// Paper end - chunk tick iteration optimisation
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for (LevelChunk levelChunk : list) {
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- this.tickSpawningChunk(levelChunk, timeInhabited, filteredSpawningCategories, spawnState);
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+ this.tickSpawningChunk(levelChunk, timeInhabited, filteredSpawningCategories, lastSpawnState); // Pufferfish
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}
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} finally {
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list.clear();
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@@ -593,7 +648,7 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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}
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if (!spawnCategories.isEmpty()) {
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- if (this.level.getWorldBorder().isWithinBounds(pos)) { // Paper - rewrite chunk system
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+ if (this.level.getWorldBorder().isWithinBounds(pos) && (!org.dreeam.leaf.config.modules.async.AsyncMobSpawning.enabled || _pufferfish_spawnCountsReady.get())) { // Paper - rewrite chunk system // Pufferfish
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NaturalSpawner.spawnForChunk(this.level, chunk, spawnState, spawnCategories);
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}
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}
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diff --git a/net/minecraft/world/level/entity/EntityTickList.java b/net/minecraft/world/level/entity/EntityTickList.java
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index 423779a2b690f387a4f0bd07b97b50e0baefda76..dec51066fc3f57b7bdc56195313c219f45a7fbee 100644
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--- a/net/minecraft/world/level/entity/EntityTickList.java
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+++ b/net/minecraft/world/level/entity/EntityTickList.java
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@@ -9,7 +9,7 @@ import javax.annotation.Nullable;
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import net.minecraft.world.entity.Entity;
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public class EntityTickList {
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- private final ca.spottedleaf.moonrise.common.list.IteratorSafeOrderedReferenceSet<net.minecraft.world.entity.Entity> entities = new ca.spottedleaf.moonrise.common.list.IteratorSafeOrderedReferenceSet<>(); // Paper - rewrite chunk system
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+ public final ca.spottedleaf.moonrise.common.list.IteratorSafeOrderedReferenceSet<net.minecraft.world.entity.Entity> entities = new ca.spottedleaf.moonrise.common.list.IteratorSafeOrderedReferenceSet<>(); // Paper - rewrite chunk system // Pufferfish - private->public
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private void ensureActiveIsNotIterated() {
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// Paper - rewrite chunk system
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