9
0
mirror of https://github.com/Winds-Studio/Leaf.git synced 2025-12-20 15:39:37 +00:00
Files
Leaf/leaf-server/minecraft-patches/features/0061-Remove-stream-in-BehaviorUtils.patch
Dreeam d06fb16da3 Updated Upstream (Paper/Gale/Purpur)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@30fdfb1a [ci/skip] Fix docs for DamageResistant (#11992)
PaperMC/Paper@6b7650d8 Only add goat horn once (#12001)
PaperMC/Paper@30046e04 Fix a rare crash with a concurrent modification of scaled health attributes (#12002)
PaperMC/Paper@88bbead1 Flush regionfiles on save configuration option
PaperMC/Paper@336ea9df Check for empty when sending equipment changes (#12008)
PaperMC/Paper@939bb782 Add RayTraceConfigurationBuilder (#11907)
PaperMC/Paper@81bb82f5 Fix wrong piston world border check (#12007)
PaperMC/Paper@ce95b5d6 Use proper default for setting null display background color (#12010)
PaperMC/Paper@2477f1f6 [ci/skip] fix and improvements for docs in ConsumeEffect component (#11998)
PaperMC/Paper@fb5b173c Add PlayerClientLoadedWorldEvent (#11940)
PaperMC/Paper@3af5e771 Add Player#give (#11995)
PaperMC/Paper@7e21cb81 fix PlayerChangedMainHandEvent javadoc (#12020)
PaperMC/Paper@5a34bf04 Correctly retrun true for empty input shapes in EntityGetter#isUnobstructed
PaperMC/Paper@a392d475 Make Watchdog thread extend TickThread

Gale Changes:
Dreeam-qwq/Gale@f9080a7e Updated Upstream (Paper)
Dreeam-qwq/Gale@ff0596c1 [ci/skip] Fix upstream commit sh on mac
Dreeam-qwq/Gale@24970274 [ci/skip] Hermanez - Wutaf
Dreeam-qwq/Gale@85eabf60 [ci/skip] cleanup
Dreeam-qwq/Gale@7d9faf00 [ci/skip] cleanup & drop xor-shift random
Dreeam-qwq/Gale@7af04981 [ci/skip] cleanup
Dreeam-qwq/Gale@4d5d39df [ci/skip] Remove useless params standardize in upstream commit generator
Dreeam-qwq/Gale@964f16ff Updated Upstream (Paper)
Dreeam-qwq/Gale@0566a223 [ci/skip] cleanup
Dreeam-qwq/Gale@5e3f6740 [ci/skip] cleanup work finished
Dreeam-qwq/Gale@98a66cfb Updated Upstream (Paper)
Dreeam-qwq/Gale@f7736578 [ci/skip] Update upstreamCommit.sh
Dreeam-qwq/Gale@1c46c816 Updated Upstream (Paper)
Dreeam-qwq/Gale@2b0a4c09 [ci/skip] Skip tests during auto update validate phase

Purpur Changes:
PurpurMC/Purpur@4a0a86b9 Updated Upstream (Paper)
PurpurMC/Purpur@7399988c Fix hover in /plugins
PurpurMC/Purpur@5e5857dc [ci/skip] modify ci skip references in paper upstream commits
PurpurMC/Purpur@5583a3f1 Updated Upstream (Paper)
2025-01-27 20:08:18 -05:00

49 lines
2.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: HaHaWTH <102713261+HaHaWTH@users.noreply.github.com>
Date: Sat, 26 Oct 2024 00:56:24 +0800
Subject: [PATCH] Remove stream in BehaviorUtils
diff --git a/net/minecraft/world/entity/ai/behavior/BehaviorUtils.java b/net/minecraft/world/entity/ai/behavior/BehaviorUtils.java
index e7f74b4f54069ffdf74f029639cbf0756f2db095..b5257eefa04e930b45ffd9d46f28e53026ad728f 100644
--- a/net/minecraft/world/entity/ai/behavior/BehaviorUtils.java
+++ b/net/minecraft/world/entity/ai/behavior/BehaviorUtils.java
@@ -110,10 +110,33 @@ public class BehaviorUtils {
public static SectionPos findSectionClosestToVillage(ServerLevel serverLevel, SectionPos sectionPos, int radius) {
int i = serverLevel.sectionsToVillage(sectionPos);
- return SectionPos.cube(sectionPos, radius)
- .filter(pos -> serverLevel.sectionsToVillage(pos) < i)
- .min(Comparator.comparingInt(serverLevel::sectionsToVillage))
- .orElse(sectionPos);
+ // Leaf start - Remove stream in BehaviorUtils
+ SectionPos closestSection = sectionPos;
+ int closestDistance = i;
+
+ final int lowerX = sectionPos.getX() - radius;
+ final int lowerY = sectionPos.getY() - radius;
+ final int lowerZ = sectionPos.getZ() - radius;
+ final int upperX = sectionPos.getX() + radius;
+ final int upperY = sectionPos.getY() + radius;
+ final int upperZ = sectionPos.getZ() + radius;
+
+ for (int x = lowerX; x <= upperX; x++) {
+ for (int z = lowerZ; z <= upperZ; z++) {
+ for (int y = lowerY; y <= upperY; y++) {
+ SectionPos pos = SectionPos.of(x, y, z);
+ int distance = serverLevel.sectionsToVillage(pos);
+
+ if (distance < closestDistance) {
+ closestDistance = distance;
+ closestSection = pos;
+ }
+ }
+ }
+ }
+
+ return closestSection;
+ // Leaf end - Remove stream in BehaviorUtils
}
public static boolean isWithinAttackRange(Mob mob, LivingEntity target, int cooldown) {