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ClassInstanceMultiMap belongs to Minecraft vanilla entity storage. And is unused, since replaced by spottedleaf's entity storage (rewrite chunk system). However these patches might be useful for vanilla entity storage if is used.
40 lines
2.6 KiB
Diff
40 lines
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: HaHaWTH <102713261+HaHaWTH@users.noreply.github.com>
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Date: Tue, 22 Oct 2024 17:07:36 +0800
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Subject: [PATCH] Cache blockstate cache array
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diff --git a/net/minecraft/world/level/block/state/BlockBehaviour.java b/net/minecraft/world/level/block/state/BlockBehaviour.java
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index 331474bb33c8612283a0ec478c1ae8768180b22d..84f4d772bfe06383ca718b6a00d983e97e2e35f4 100644
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--- a/net/minecraft/world/level/block/state/BlockBehaviour.java
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+++ b/net/minecraft/world/level/block/state/BlockBehaviour.java
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@@ -1047,6 +1047,10 @@ public abstract class BlockBehaviour implements FeatureElement {
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static final class Cache {
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private static final Direction[] DIRECTIONS = Direction.values();
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private static final int SUPPORT_TYPE_COUNT = SupportType.values().length;
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+ // Leaf start - Cache blockstate cache array
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+ private static final SupportType[] SUPPORT_TYPE_VALUES = SupportType.values();
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+ private static final Direction.Axis[] DIRECTION_AXIS_VALUES = Direction.Axis.values();
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+ // Leaf end - Cache blockstate cache array
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protected final VoxelShape collisionShape;
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protected boolean largeCollisionShape;
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private final boolean[] faceSturdy;
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@@ -1065,7 +1069,7 @@ public abstract class BlockBehaviour implements FeatureElement {
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);
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} else {
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// Leaf start - Remove stream in BlockBehaviour cache blockstate
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- for (Direction.Axis axis : Direction.Axis.values()) {
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+ for (Direction.Axis axis : DIRECTION_AXIS_VALUES) { // Leaf - Cache blockstate cache array
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if (this.collisionShape.min(axis) < 0.0 || this.collisionShape.max(axis) > 1.0) {
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this.largeCollisionShape = true;
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break;
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@@ -1075,7 +1079,7 @@ public abstract class BlockBehaviour implements FeatureElement {
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this.faceSturdy = new boolean[DIRECTIONS.length * SUPPORT_TYPE_COUNT];
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for (Direction direction : DIRECTIONS) {
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- for (SupportType supportType : SupportType.values()) {
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+ for (SupportType supportType : SUPPORT_TYPE_VALUES) { // Leaf - Cache blockstate cache array
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this.faceSturdy[getFaceSupportIndex(direction, supportType)] = supportType.isSupporting(
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state, EmptyBlockGetter.INSTANCE, BlockPos.ZERO, direction
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);
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