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ClassInstanceMultiMap belongs to Minecraft vanilla entity storage. And is unused, since replaced by spottedleaf's entity storage (rewrite chunk system). However these patches might be useful for vanilla entity storage if is used.
29 lines
1.4 KiB
Diff
29 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com>
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Date: Tue, 27 Feb 2024 03:17:10 -0500
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Subject: [PATCH] Remove useless creating stats json bases on player name logic
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diff --git a/net/minecraft/server/players/PlayerList.java b/net/minecraft/server/players/PlayerList.java
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index 90d32e8f55b21e1f2b67db8bb2a4575d91438fea..e999ce4ed3a1bba81f61085ead2565f2d3e90cfa 100644
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--- a/net/minecraft/server/players/PlayerList.java
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+++ b/net/minecraft/server/players/PlayerList.java
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@@ -1557,6 +1557,8 @@ public abstract class PlayerList {
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if (serverStatsCounter == null) {
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File file = this.server.getWorldPath(LevelResource.PLAYER_STATS_DIR).toFile();
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File file1 = new File(file, uuid + ".json");
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+ // Leaf start - Remove useless creating stats json bases on player name logic
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+ /*
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if (!file1.exists()) {
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File file2 = new File(file, displayName + ".json"); // CraftBukkit
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Path path = file2.toPath();
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@@ -1564,6 +1566,8 @@ public abstract class PlayerList {
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file2.renameTo(file1);
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}
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}
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+ */
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+ // Leaf end - Remove useless creating stats json bases on player name logic
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serverStatsCounter = new ServerStatsCounter(this.server, file1);
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// this.stats.put(uuid, serverStatsCounter); // CraftBukkit
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