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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@a9399451 Fixup sendAllDataToRemote calls PaperMC/Paper@cb47e018 Remove more dead code, fix pre-existing desync when cancelling and closing container PaperMC/Paper@40764534 Specify the class loader when loading services (#12829) PaperMC/Paper@1bf6364b Update Mache for horse decompile fix PaperMC/Paper@76fb5060 Add vanilla error message to precondition for DialogBaseImpl (#12831) Purpur Changes: PurpurMC/Purpur@5b26bab8 Updated Upstream (Paper) PurpurMC/Purpur@8734844b sigh... PurpurMC/Purpur@09ea9cb9 fix mobs not burning in daylight (#1689) PurpurMC/Purpur@4d5a8e6e Updated Upstream (Paper) PurpurMC/Purpur@7dbe4153 Add support for "/chase", a disabled Minecraft command. (#1690) PurpurMC/Purpur@11c030a8 Updated Upstream (Paper)
42 lines
2.5 KiB
Diff
42 lines
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com>
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Date: Wed, 26 Mar 2025 15:47:14 -0400
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Subject: [PATCH] Prevent double chunk retrieving in entity fluid pushing check
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and fluid height updating
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This patch is based on the following patch:
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"Reduce entity fluid lookups if no fluids"
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By: Paul Sauve <paul@technove.co>
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As part of: Airplane (https://github.com/TECHNOVE/Airplane)
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Licensed under: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html)
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diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
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index 4be8e90dfe99663ea84dae04d9bb2b0e3bb01098..aa1c937f8cee164b9e832b7d155bcbcf22e95b63 100644
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--- a/net/minecraft/world/entity/Entity.java
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+++ b/net/minecraft/world/entity/Entity.java
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@@ -4812,10 +4812,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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// Paper start - optimise collisions
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public boolean updateFluidHeightAndDoFluidPushing(final TagKey<Fluid> fluid, final double flowScale) {
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- if (this.touchingUnloadedChunk()) {
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- return false;
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- }
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-
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+ // Leaf - Prevent double chunk retrieving in entity fluid pushing check and fluid height updating
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final AABB boundingBox = this.getBoundingBox().deflate(1.0E-3);
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final Level world = this.level;
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@@ -4851,7 +4848,11 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
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for (int currChunkX = minChunkX; currChunkX <= maxChunkX; ++currChunkX) {
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- final net.minecraft.world.level.chunk.LevelChunkSection[] sections = chunkSource.getChunk(currChunkX, currChunkZ, net.minecraft.world.level.chunk.status.ChunkStatus.FULL, false).getSections();
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+ // Leaf start - Prevent double chunk retrieving in entity fluid pushing check and fluid height updating
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+ final net.minecraft.world.level.chunk.ChunkAccess chunk = chunkSource.getChunk(currChunkX, currChunkZ, net.minecraft.world.level.chunk.status.ChunkStatus.FULL, false);
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+ if (chunk == null) continue;
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+ final net.minecraft.world.level.chunk.LevelChunkSection[] sections = chunk.getSections();
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+ // Leaf end - Prevent double chunk retrieving in entity fluid pushing check and fluid height updating
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// bound y
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for (int currChunkY = minChunkY; currChunkY <= maxChunkY; ++currChunkY) {
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