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Leaf/leaf-server/paper-patches/features/0028-Slice-Smooth-Teleports.patch
Dreeam 419ae9c420 Updated Upstream (Paper/Purpur)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@6ea679eb Allow listening to plugin messages during configuration phase (#12775)
PaperMC/Paper@c3be00f0 Always call plugin message dispatch on PlayerConnection
PaperMC/Paper@3fec37a9 Move the double call into the dispatch method
PaperMC/Paper@108255cb Reduce PlayerLoginEvent alt behavior nag for now (#12782)
PaperMC/Paper@2141ca52 Port plugins command to brigadier (#12632)
PaperMC/Paper@0cadaefc Fix quitmessage nullability issues (#12783)

Purpur Changes:
PurpurMC/Purpur@2d8cdd15 Updated Upstream (Paper)
2025-07-02 15:48:00 +08:00

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1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cryptite <cryptite@gmail.com>
Date: Sat, 13 Aug 2022 08:58:14 -0500
Subject: [PATCH] Slice: Smooth Teleports
Original license: MIT
Original project: https://github.com/Cryptite/Slice
Co-authored-by: HaHaWTH <102713261+HaHaWTH@users.noreply.github.com>
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 9d7591609889c62583a6406e58c38e82d4e5b627..f382beb475d2f4a28fbd276dfa6da70119cbe5ab 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1329,6 +1329,25 @@ public class CraftPlayer extends CraftHumanEntity implements Player, PluginMessa
// Paper end - Teleportation API
}
+ // Slice start
+ @Override
+ public void teleportWithoutRespawn(Location location) {
+ ServerPlayer serverPlayer = getHandle();
+ serverPlayer.smoothWorldTeleport = true;
+ teleport(location);
+ serverPlayer.smoothWorldTeleport = false;
+ }
+
+ @Override
+ public boolean teleportWithoutRespawnOptionally(Location location) {
+ ServerPlayer serverPlayer = getHandle();
+ serverPlayer.smoothWorldTeleport = true;
+ boolean teleportResult = teleport(location);
+ serverPlayer.smoothWorldTeleport = false;
+ return teleportResult;
+ }
+ // Slice end
+
@Override
public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause) {
// Paper start - Teleport API