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* Init 1.21.6
* Finish API patches
* Apply purpur patches & all paper server patches
* Apply some
* Apply all
* Updated Upstream (Paper/Purpur)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@6aafe29e 1.21.6 dev
PaperMC/Paper@ae7c74ec tweak mob goal keys, generate missing api
PaperMC/Paper@9ea1460b Revert "fix sponge-absorb deleting chest content (#12647)"
Purpur Changes:
PurpurMC/Purpur@eb0ba67d Updated Upstream (Paper)
PurpurMC/Purpur@7c6502dc Updated Upstream (Paper)
PurpurMC/Purpur@aa289e2c Updated Upstream (Paper)
PurpurMC/Purpur@b1d412fb Updated Upstream (Paper)
PurpurMC/Purpur@293e28a0 use empty registryaccess where context is not needed, closes #1676
PurpurMC/Purpur@452bb319 port PaperMC/Paper#12654, closes #1665
PurpurMC/Purpur@849bc79c register test subcommands used for debugging, closes #1675
* Fix build & diff
* Update vanilla attribute size
* [ci/skip] Forget to remove this
* Updated Upstream (Paper/Purpur)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@a24f9b20 1.21.6 dev
PaperMC/Paper@457a0a69 Bump version string and protocol version to 1.21.6 release
PaperMC/Paper@245b5473 Update base to 1.21.6
PaperMC/Paper@b28d77b3 Update Moonrise to 1.21.6
PaperMC/Paper@8318dcb7 Update DataConverter to 1.21.6-rc1
Purpur Changes:
PurpurMC/Purpur@b228e316 Updated Upstream (Paper)
PurpurMC/Purpur@d6562a57 make happy ghast takes-damage-from-water and always-drop-exp options work
PurpurMC/Purpur@08d989b6 inline import
PurpurMC/Purpur@61d7f559 Updated Upstream (Paper)
PurpurMC/Purpur@469a4de5 Merge branch 'ver/1.21.5' into ver/1.21.6
* Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@d2b1158e Set correct world access on BSL snapshots
* Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@023e6c29 Ensure waypoints are per world
PaperMC/Paper@40d5d31c Fix recursively converting JSON Text Components
* Update spigot mapping to remap reobf mapping to mojamp for plugins
* Updated Upstream (Paper/Purpur)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@1fcc4162 Implement FeatureHooks#isChunkSent for Moonrise chunk system
PaperMC/Paper@e4d7178a Implement WaypointTransmitter#isChunkVisible
PaperMC/Paper@8980ead7 Directly walk text component after converting from JSON
PaperMC/Paper@5613ed6d Provide env environment variable and copy spigots sys prop for overriding default repository
PaperMC/Paper@62b7f86d Avoid and discourage use of Maven Central as a CDN (#12689)
PaperMC/Paper@f5534cb7 [ci/skip] Run generators (#12691)
PaperMC/Paper@4781d28b Re-add Log4j Javadocs (#12693)
PaperMC/Paper@74fbcce5 Check type of Material in get/set stats (#12607)
PaperMC/Paper@4b3f967e Improve Fix MC-44654 (#12703)
PaperMC/Paper@a7dd2635 Enable spigot obfuscation support (#12695)
PaperMC/Paper@6a51c44e Cleanup Primed TNT Fix (#12704)
PaperMC/Paper@839c6a18 Fix #11169 (#12706)
PaperMC/Paper@c77d5f99 Fix MC-297591
PaperMC/Paper@219f86ee Implement chunk unload delay config option
PaperMC/Paper@e4eb69b8 Do not allow ticket level decreases to be processed asynchronously
PaperMC/Paper@71b0c768 Adds support for vanilla negative explosions (#12705)
PaperMC/Paper@3750927a [ci/skip] Fix PermissionManager#clearPermissions() docs bad wording (#12657)
PaperMC/Paper@d61a51e8 Add ItemType#getBurnDuration() (#12604)
PaperMC/Paper@29fc8532 Allow empty paths in namespaced keys (#12687)
PaperMC/Paper@4419afb9 fix: Safely handle nanosecond overflow in ClickCallback (#12686)
PaperMC/Paper@56528821 Add `isProxyEnabled` method to ServerConfiguration (#12664)
PaperMC/Paper@c0dda0ea Add `isForceDefaultGameMode` method (#12673)
PaperMC/Paper@e714de63 Fix excess slot updates
PaperMC/Paper@6d0821d2 [ci/skip] Fix docs for Spawner class and cleanup (#12710)
PaperMC/Paper@cceffe3d Release ItemType and BlockType (#12708)
PaperMC/Paper@186e9e33 Relocate CommandMap#registerServerAliases() call to after lifecycle events have been run (#12601)
PaperMC/Paper@5edcf6dd Cleanup/command dispatching (#12713)
Purpur Changes:
PurpurMC/Purpur@baa196f5 Updated Upstream (Paper)
PurpurMC/Purpur@fdd1e980 Updated Upstream (Paper)
PurpurMC/Purpur@439f15db Updated Upstream (Paper)
PurpurMC/Purpur@46a28b93 [ci/skip] update version in README
PurpurMC/Purpur@162bd288 Updated Upstream (Paper)
PurpurMC/Purpur@afcdf9bb Updated Upstream (Paper)
* fix random tick order
Signed-off-by: hayanesuru <hayanesuru@outlook.jp>
* update optimize random tick
* fix mob spawning over limit
* optimize mob spawning
* fix FastBitRadixSort memory leak
* optimize brain collections
* [ci/skip] update comments
* Revert "fix FastBitRadixSort memory leak"
This reverts commit bdea683525.
* optimize brain collections
* fix async mob spawning data race
* [ci/skip] cleanup
* remove hash lookup in optimize random tick
* Updated Upstream (Paper/Purpur)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@803baf0b Support hidden entities in Waypoints (#12715)
PaperMC/Paper@1814d8b4 build: publish to fill (#12717)
PaperMC/Paper@e454fef4 Add support for private constructors in plugin main classes (#12652)
PaperMC/Paper@d0e808f4 Move player to correct position in vehicle move packet handler
PaperMC/Paper@46b4b0b8 Improve keepalive ping system
PaperMC/Paper@38c1ddb5 Add and use FeatureHooks.getAllEntities
PaperMC/Paper@2f083acb Ensure player entity schedulers are ticked when they are dead
PaperMC/Paper@7c90c7c4 Optimise EntityScheduler ticking
PaperMC/Paper@aa6ee44a Re-add global region scheduler tick erroneously removed in last commit
PaperMC/Paper@d7510efc Fix #12722 (#12726)
PaperMC/Paper@0caf75f8 Fix #12721 (#12725)
PaperMC/Paper@bee28792 Adventure 4.23.0 (#12690)
PaperMC/Paper@692e93a9 Fix MC-299110
PaperMC/Paper@ea10fa4a Don't mutate the position of Items for MC-4 Fix (#12702)
PaperMC/Paper@aa6cd74c Remove unnecesary item check for ServerboundPlayerActionPacket RELEASE_USE_ITEM (#12668)
PaperMC/Paper@c9e89f49 Expose arrow velocity in EntityShootBowEvent for mobs (#12688)
PaperMC/Paper@7ec3174a Jump out of experimental phase
PaperMC/Paper@4e1a2555 Update try catch for command handling
PaperMC/Paper@e382e687 Fix 0 yield on explosion events
PaperMC/Paper@35b2c6ec Use dropped item for stats info (#12747)
PaperMC/Paper@bd79e20c [ci/skip] PluginManager#getPlugin and PluginManager#isPluginEnabled are case-insensitive (#12723)
Purpur Changes:
PurpurMC/Purpur@4a5974cf Updated Upstream (Paper)
PurpurMC/Purpur@3893bba0 this is important...
PurpurMC/Purpur@47e758fb Updated Upstream (Paper)
* Update PWT patch
* cleanup
* fix playermobcaps command
* fix Didn't fill chunk buffer in async chunk sending
* cleanup
* fix HurtByTargetGoal npe
* optimize collectSpawningChunks (#382)
* optimize collectSpawningChunks
* add bit set
* cleanup
* cleanup
* cleanup
* cleanup
* Updated Upstream (Paper/Purpur)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@57c202e0 Allow adventure nbt codec to parse all tags
Purpur Changes:
PurpurMC/Purpur@a4776d7b Updated Upstream (Paper)
PurpurMC/Purpur@dfd8a7ad Fix phantom going at high speed when ridden (#1680)
* Fix diff
---------
Signed-off-by: hayanesuru <hayanesuru@outlook.jp>
Co-authored-by: hayanesuru <hayanesuru@outlook.jp>
75 lines
2.9 KiB
Diff
75 lines
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Taiyou06 <kaandindar21@gmail.com>
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Date: Sun, 16 Feb 2025 09:21:50 +0100
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Subject: [PATCH] Slightly optimise getNearestPlayer
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MIME-Version: 1.0
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Content-Type: text/plain; charset=UTF-8
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Content-Transfer-Encoding: 8bit
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Original:
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Condition checks per iteration: ~3-4 (predicate check, distance check, and d comparison)
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Calculations per iteration: Distance calculation + potentially a multiplication
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Total operations: ~(5-6) × n
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Patch:
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Condition checks per iteration: 1 (just the distance comparison)
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Calculations per iteration: Distance calculation
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One-time operation: Convert distance to squared distance
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Total operations: ~3 × n (in the no-predicate case) or ~4 × n (with predicate)
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diff --git a/net/minecraft/world/level/EntityGetter.java b/net/minecraft/world/level/EntityGetter.java
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index 6a7d99c172c2f6fc30a4ffcb3cd7bfad92e27adc..aa1a7fe56388bc103958bce0af43dd41c3d43b04 100644
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--- a/net/minecraft/world/level/EntityGetter.java
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+++ b/net/minecraft/world/level/EntityGetter.java
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@@ -201,23 +201,43 @@ public interface EntityGetter extends ca.spottedleaf.moonrise.patches.chunk_syst
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}
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// Paper end - Affects Spawning API
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+ // Leaf start - Slightly optimise getNearestPlayer
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@Nullable
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default Player getNearestPlayer(double x, double y, double z, double distance, @Nullable Predicate<Entity> predicate) {
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- double d = -1.0;
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+ if (distance < 0.0) {
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+ distance = Double.MAX_VALUE;
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+ } else {
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+ distance = distance * distance;
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+ }
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+
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Player player = null;
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- for (Player player1 : this.players()) {
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- if (predicate == null || predicate.test(player1)) {
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+ List<? extends Player> players = this.players();
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+ if (predicate == null) {
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+ for (int i = 0, playersSize = players.size(); i < playersSize; i++) {
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+ Player player1 = players.get(i);
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double d1 = player1.distanceToSqr(x, y, z);
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- if ((distance < 0.0 || d1 < distance * distance) && (d == -1.0 || d1 < d)) {
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- d = d1;
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+ if (d1 < distance) {
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+ distance = d1;
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player = player1;
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}
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}
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+ } else {
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+ for (int i = 0, playersSize = players.size(); i < playersSize; i++) {
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+ Player player1 = players.get(i);
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+ if (predicate.test(player1)) {
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+ double d1 = player1.distanceToSqr(x, y, z);
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+ if (d1 < distance) {
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+ distance = d1;
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+ player = player1;
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+ }
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+ }
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+ }
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}
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return player;
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}
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+ // Leaf end - Slightly optimise getNearestPlayer
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// Paper start
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default List<org.bukkit.entity.HumanEntity> findNearbyBukkitPlayers(double x, double y, double z, double radius, boolean notSpectator) {
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