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Leaf/leaf-server/minecraft-patches/features/0194-Sepals-Rearrange-the-attackable-conditions.patch
Dreeam 66887e3367 Update Leaf 1.21.6 (#385)
* Init 1.21.6

* Finish API patches

* Apply purpur patches & all paper server patches

* Apply some

* Apply all

* Updated Upstream (Paper/Purpur)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@6aafe29e 1.21.6 dev
PaperMC/Paper@ae7c74ec tweak mob goal keys, generate missing api
PaperMC/Paper@9ea1460b Revert "fix sponge-absorb deleting chest content (#12647)"

Purpur Changes:
PurpurMC/Purpur@eb0ba67d Updated Upstream (Paper)
PurpurMC/Purpur@7c6502dc Updated Upstream (Paper)
PurpurMC/Purpur@aa289e2c Updated Upstream (Paper)
PurpurMC/Purpur@b1d412fb Updated Upstream (Paper)
PurpurMC/Purpur@293e28a0 use empty registryaccess where context is not needed, closes #1676
PurpurMC/Purpur@452bb319 port PaperMC/Paper#12654, closes #1665
PurpurMC/Purpur@849bc79c register test subcommands used for debugging, closes #1675

* Fix build & diff

* Update vanilla attribute size

* [ci/skip] Forget to remove this

* Updated Upstream (Paper/Purpur)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@a24f9b20 1.21.6 dev
PaperMC/Paper@457a0a69 Bump version string and protocol version to 1.21.6 release
PaperMC/Paper@245b5473 Update base to 1.21.6
PaperMC/Paper@b28d77b3 Update Moonrise to 1.21.6
PaperMC/Paper@8318dcb7 Update DataConverter to 1.21.6-rc1

Purpur Changes:
PurpurMC/Purpur@b228e316 Updated Upstream (Paper)
PurpurMC/Purpur@d6562a57 make happy ghast takes-damage-from-water and always-drop-exp options work
PurpurMC/Purpur@08d989b6 inline import
PurpurMC/Purpur@61d7f559 Updated Upstream (Paper)
PurpurMC/Purpur@469a4de5 Merge branch 'ver/1.21.5' into ver/1.21.6

* Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@d2b1158e Set correct world access on BSL snapshots

* Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@023e6c29 Ensure waypoints are per world
PaperMC/Paper@40d5d31c Fix recursively converting JSON Text Components

* Update spigot mapping to remap reobf mapping to mojamp for plugins

* Updated Upstream (Paper/Purpur)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@1fcc4162 Implement FeatureHooks#isChunkSent for Moonrise chunk system
PaperMC/Paper@e4d7178a Implement WaypointTransmitter#isChunkVisible
PaperMC/Paper@8980ead7 Directly walk text component after converting from JSON
PaperMC/Paper@5613ed6d Provide env environment variable and copy spigots sys prop for overriding default repository
PaperMC/Paper@62b7f86d Avoid and discourage use of Maven Central as a CDN (#12689)
PaperMC/Paper@f5534cb7 [ci/skip] Run generators (#12691)
PaperMC/Paper@4781d28b Re-add Log4j Javadocs (#12693)
PaperMC/Paper@74fbcce5 Check type of Material in get/set stats (#12607)
PaperMC/Paper@4b3f967e Improve Fix MC-44654 (#12703)
PaperMC/Paper@a7dd2635 Enable spigot obfuscation support (#12695)
PaperMC/Paper@6a51c44e Cleanup Primed TNT Fix (#12704)
PaperMC/Paper@839c6a18 Fix #11169 (#12706)
PaperMC/Paper@c77d5f99 Fix MC-297591
PaperMC/Paper@219f86ee Implement chunk unload delay config option
PaperMC/Paper@e4eb69b8 Do not allow ticket level decreases to be processed asynchronously
PaperMC/Paper@71b0c768 Adds support for vanilla negative explosions (#12705)
PaperMC/Paper@3750927a [ci/skip] Fix PermissionManager#clearPermissions() docs bad wording (#12657)
PaperMC/Paper@d61a51e8 Add ItemType#getBurnDuration() (#12604)
PaperMC/Paper@29fc8532 Allow empty paths in namespaced keys (#12687)
PaperMC/Paper@4419afb9 fix: Safely handle nanosecond overflow in ClickCallback (#12686)
PaperMC/Paper@56528821 Add `isProxyEnabled` method to ServerConfiguration (#12664)
PaperMC/Paper@c0dda0ea Add `isForceDefaultGameMode` method (#12673)
PaperMC/Paper@e714de63 Fix excess slot updates
PaperMC/Paper@6d0821d2 [ci/skip] Fix docs for Spawner class and cleanup (#12710)
PaperMC/Paper@cceffe3d Release ItemType and BlockType (#12708)
PaperMC/Paper@186e9e33 Relocate CommandMap#registerServerAliases() call to after lifecycle events have been run (#12601)
PaperMC/Paper@5edcf6dd Cleanup/command dispatching (#12713)

Purpur Changes:
PurpurMC/Purpur@baa196f5 Updated Upstream (Paper)
PurpurMC/Purpur@fdd1e980 Updated Upstream (Paper)
PurpurMC/Purpur@439f15db Updated Upstream (Paper)
PurpurMC/Purpur@46a28b93 [ci/skip] update version in README
PurpurMC/Purpur@162bd288 Updated Upstream (Paper)
PurpurMC/Purpur@afcdf9bb Updated Upstream (Paper)

* fix random tick order

Signed-off-by: hayanesuru <hayanesuru@outlook.jp>

* update optimize random tick

* fix mob spawning over limit

* optimize mob spawning

* fix FastBitRadixSort memory leak

* optimize brain collections

* [ci/skip] update comments

* Revert "fix FastBitRadixSort memory leak"

This reverts commit bdea683525.

* optimize brain collections

* fix async mob spawning data race

* [ci/skip] cleanup

* remove hash lookup in optimize random tick

* Updated Upstream (Paper/Purpur)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@803baf0b Support hidden entities in Waypoints (#12715)
PaperMC/Paper@1814d8b4 build: publish to fill (#12717)
PaperMC/Paper@e454fef4 Add support for private constructors in plugin main classes (#12652)
PaperMC/Paper@d0e808f4 Move player to correct position in vehicle move packet handler
PaperMC/Paper@46b4b0b8 Improve keepalive ping system
PaperMC/Paper@38c1ddb5 Add and use FeatureHooks.getAllEntities
PaperMC/Paper@2f083acb Ensure player entity schedulers are ticked when they are dead
PaperMC/Paper@7c90c7c4 Optimise EntityScheduler ticking
PaperMC/Paper@aa6ee44a Re-add global region scheduler tick erroneously removed in last commit
PaperMC/Paper@d7510efc Fix #12722 (#12726)
PaperMC/Paper@0caf75f8 Fix #12721 (#12725)
PaperMC/Paper@bee28792 Adventure 4.23.0 (#12690)
PaperMC/Paper@692e93a9 Fix MC-299110
PaperMC/Paper@ea10fa4a Don't mutate the position of Items for MC-4 Fix (#12702)
PaperMC/Paper@aa6cd74c Remove unnecesary item check for ServerboundPlayerActionPacket RELEASE_USE_ITEM (#12668)
PaperMC/Paper@c9e89f49 Expose arrow velocity in EntityShootBowEvent for mobs (#12688)
PaperMC/Paper@7ec3174a Jump out of experimental phase
PaperMC/Paper@4e1a2555 Update try catch for command handling
PaperMC/Paper@e382e687 Fix 0 yield on explosion events
PaperMC/Paper@35b2c6ec Use dropped item for stats info (#12747)
PaperMC/Paper@bd79e20c [ci/skip] PluginManager#getPlugin and PluginManager#isPluginEnabled are case-insensitive (#12723)

Purpur Changes:
PurpurMC/Purpur@4a5974cf Updated Upstream (Paper)
PurpurMC/Purpur@3893bba0 this is important...
PurpurMC/Purpur@47e758fb Updated Upstream (Paper)

* Update PWT patch

* cleanup

* fix playermobcaps command

* fix Didn't fill chunk buffer in async chunk sending

* cleanup

* fix HurtByTargetGoal npe

* optimize collectSpawningChunks (#382)

* optimize collectSpawningChunks

* add bit set

* cleanup

* cleanup

* cleanup

* cleanup

* Updated Upstream (Paper/Purpur)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@57c202e0 Allow adventure nbt codec to parse all tags

Purpur Changes:
PurpurMC/Purpur@a4776d7b Updated Upstream (Paper)
PurpurMC/Purpur@dfd8a7ad Fix phantom going at high speed when ridden (#1680)

* Fix diff

---------

Signed-off-by: hayanesuru <hayanesuru@outlook.jp>
Co-authored-by: hayanesuru <hayanesuru@outlook.jp>
2025-06-30 05:17:33 +08:00

72 lines
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: cao-awa <cao.awa.www@gmail.com>
Date: Fri, 23 Aug 2024 00:23:32 +0800
Subject: [PATCH] Sepals: Rearrange the attackable conditions
Original license: GPLv3
Original project: https://github.com/cao-awa/Sepals
Rearrange the attackable conditions
let less costs predicate running first
reduce the probability of high-costs calculating
-- The complaints --
Mojang's attackable predicate is:
!entity.getBrain().hasMemoryModule(MemoryModuleType.HAS_HUNTING_COOLDOWN)
&& Sensor.testAttackableTargetPredicate(entity, target)
&& FrogEntity.isValidFrogFood(target)
&& !this.isTargetUnreachable(entity, target)
&& target.isInRange(entity, 10.0)
in this case, 'Sensor#testAttackableTargetPredicate' has calls 'TargetPredicate#test'
that cause a very lots raycast calculate when entities too much in the area
but... minecraft's raycast is absolutely bad, very slow
the 'TargetPredicate#test' in this case (800 frogs) has make 9.8ms costs in once game tick
among them, 'BlockView.raycast' contributed 7.3ms
then i make it be:
FrogEntity.isValidFrogFood(target) &&
entity.getBrain().hasMemoryModule(MemoryModuleType.HAS_HUNTING_COOLDOWN) &&
target.isInRange(entity, 10.0) &&
Sensor.testAttackableTargetPredicate(entity, target) &&
isTargetUnreachable(entity, target);
the 'isValidFrogFood' is simple conditions, check the entity's tag has in 'frog_food'
and a extra check when entity is slime then skip it when it size not 1
the 'isInRange' and 'hasMemoryModule' also simple, it only a few math calculates
Test Result:
800 frogs cramming in a 7x7 space:
| Environment | time | Percent(Avg.) |
|-------------------------------------------------:|:------:|:-------------:|
| Vanilla (FrogAttackablesSensor#matches) | 10 ms | 100 % |
| With Lithium (FrogAttackablesSensor#matches) | 5.7 ms | 57 % |
| With Sepals (SepalsFrogBrain#attackable) | 0.1 ms | 1 % |
| With Sepals+Lithium (SepalsFrogBrain#attackable) | 0.1 ms | 1 % |
diff --git a/net/minecraft/world/entity/ai/sensing/FrogAttackablesSensor.java b/net/minecraft/world/entity/ai/sensing/FrogAttackablesSensor.java
index d163a363273b52b3b3f0b5a74ac4d4ab37d24bb7..e88479ba1ebeff67a93baad4f6f8c83119ff5ff7 100644
--- a/net/minecraft/world/entity/ai/sensing/FrogAttackablesSensor.java
+++ b/net/minecraft/world/entity/ai/sensing/FrogAttackablesSensor.java
@@ -13,11 +13,11 @@ public class FrogAttackablesSensor extends NearestVisibleLivingEntitySensor {
@Override
protected boolean isMatchingEntity(ServerLevel level, LivingEntity entity, LivingEntity target) {
- return !entity.getBrain().hasMemoryValue(MemoryModuleType.HAS_HUNTING_COOLDOWN)
+ return Frog.canEat(target)
+ && !entity.getBrain().hasMemoryValue(MemoryModuleType.HAS_HUNTING_COOLDOWN)
+ && target.closerThan(entity, 10.0)
&& Sensor.isEntityAttackable(level, entity, target)
- && Frog.canEat(target)
- && !this.isUnreachableAttackTarget(entity, target)
- && target.closerThan(entity, 10.0);
+ && !this.isUnreachableAttackTarget(entity, target); // Sepals - Rearrange the attackable conditions
}
private boolean isUnreachableAttackTarget(LivingEntity attacker, LivingEntity target) {