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Originally vanilla logic is to use stream, and Mojang switched it to Guava's Collections2 since 1.21.4. It is much faster than using stream or manually adding to a new ArrayList. Manually adding to a new ArrayList requires allocating a new object array. However, the Collections2 lazy handles filter condition on iteration, so much better.
38 lines
1.7 KiB
Diff
38 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?=E3=84=97=E3=84=A0=CB=8B=20=E3=84=91=E3=84=A7=CB=8A?=
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<tsao-chi@the-lingo.org>
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Date: Thu, 5 Jan 2023 09:08:17 +0800
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Subject: [PATCH] Akarin: Save Json list asynchronously
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Original license: GPL v3
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Original project: https://github.com/Akarin-project/Akarin
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diff --git a/net/minecraft/server/players/StoredUserList.java b/net/minecraft/server/players/StoredUserList.java
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index 39483f7b453d6faedeccc1ab1eda76669395ea5a..1fe9be5381b43d240593c8394977d7ffccd1132b 100644
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--- a/net/minecraft/server/players/StoredUserList.java
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+++ b/net/minecraft/server/players/StoredUserList.java
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@@ -97,13 +97,23 @@ public abstract class StoredUserList<K, V extends StoredUserEntry<K>> {
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}
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public void save() throws IOException {
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+ Runnable saveTask = () -> {// Leaf - Akarin - Save Json list asynchronously
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this.removeExpired(); // Paper - remove expired values before saving
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JsonArray jsonArray = new JsonArray();
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this.map.values().stream().map(storedEntry -> Util.make(new JsonObject(), storedEntry::serialize)).forEach(jsonArray::add);
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+ try { // Leaf - Akarin - Save Json list asynchronously
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try (BufferedWriter writer = Files.newWriter(this.file, StandardCharsets.UTF_8)) {
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GSON.toJson(jsonArray, GSON.newJsonWriter(writer));
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}
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+
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+ // Leaf start - Akarin - Save Json list asynchronously
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+ } catch (Exception e) {
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+ StoredUserList.LOGGER.warn("Failed to save {} asynchronously", this.file, e);
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+ }
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+ };
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+ io.papermc.paper.util.MCUtil.scheduleAsyncTask(saveTask);
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+ // Leaf end - Akarin - Save Json list asynchronously
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}
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public void load() throws IOException {
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