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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@a9399451 Fixup sendAllDataToRemote calls PaperMC/Paper@cb47e018 Remove more dead code, fix pre-existing desync when cancelling and closing container PaperMC/Paper@40764534 Specify the class loader when loading services (#12829) PaperMC/Paper@1bf6364b Update Mache for horse decompile fix PaperMC/Paper@76fb5060 Add vanilla error message to precondition for DialogBaseImpl (#12831) Purpur Changes: PurpurMC/Purpur@5b26bab8 Updated Upstream (Paper) PurpurMC/Purpur@8734844b sigh... PurpurMC/Purpur@09ea9cb9 fix mobs not burning in daylight (#1689) PurpurMC/Purpur@4d5a8e6e Updated Upstream (Paper) PurpurMC/Purpur@7dbe4153 Add support for "/chase", a disabled Minecraft command. (#1690) PurpurMC/Purpur@11c030a8 Updated Upstream (Paper)
38 lines
2.9 KiB
Diff
38 lines
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Taiyou06 <kaandindar21@gmail.com>
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Date: Sun, 11 May 2025 19:45:58 +0200
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Subject: [PATCH] Flush location while knockback
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diff --git a/net/minecraft/world/entity/player/Player.java b/net/minecraft/world/entity/player/Player.java
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index 6c9dfd76596b2e890b0b0dad5d98e8785a68c5a1..731f50fa6786557db0a1745442b2ad61a6685375 100644
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--- a/net/minecraft/world/entity/player/Player.java
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+++ b/net/minecraft/world/entity/player/Player.java
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@@ -1363,6 +1363,13 @@ public abstract class Player extends LivingEntity {
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}
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if (!cancelled) {
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+ // Leaf start - Flush location while knockback
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+ if (org.dreeam.leaf.config.modules.gameplay.Knockback.flushKnockback && target instanceof ServerPlayer targetPlayer && this instanceof ServerPlayer player1) {
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+ targetPlayer.connection.send(net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket.of(this));
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+ player1.connection.send(new net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket(targetPlayer));
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+ player1.connection.send(net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket.of(targetPlayer));
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+ }
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+ // Leaf end - Flush location while knockback
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((ServerPlayer)target).connection.send(new ClientboundSetEntityMotionPacket(target));
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target.hurtMarked = false;
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target.setDeltaMovement(deltaMovement);
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@@ -1431,6 +1438,12 @@ public abstract class Player extends LivingEntity {
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}
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this.causeFoodExhaustion(this.level().spigotConfig.combatExhaustion, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.ATTACK); // CraftBukkit - EntityExhaustionEvent // Spigot - Change to use configurable value
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+ // Leaf start - Flush location while knockback
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+ if (org.dreeam.leaf.config.modules.gameplay.Knockback.flushKnockback && this instanceof ServerPlayer player1 && target instanceof ServerPlayer target1) {
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+ target1.connection.connection.flushChannel();
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+ player1.connection.connection.flushChannel();
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+ }
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+ // Leaf end - Flush location while knockback
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} else {
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sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
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// CraftBukkit end
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