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* perf: SpatialPlayerIndex for isChunkNearPlayer * perf: ensureCapacity with collectTickingChunks * perf: optimize getSlopeDistance * perf: optimize AABB Intersections * perf: implement custom arrays for regions and caches * perf: Improve SortedArraySet sorting (needs testing) * rebase 1.21.4 * perf: optimize ClientBoundLightUpdatePacketData * perf: O(1) Array Writes during Chunk Loading * perf: Optimize LinearPalette (no not the linear format) * perf: Rewrite ConcurrentLongHashSet * rebase 1.21.4 * Fix Multithreaded Tracker (#236) * duke gonna arrest me * i hate git v2 * rebase * dont worry ill change the name of this patch * perf: Rewrite ConcurrentLongHashSet again * perf: Optimize sendChunk * [ci skip] * cleanup * aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa * cleanup * remove streams on LinearPalette and SerializableChunkData * actually commit them lmao * actually commit them lmao 2 * fix * rebase * perf: clone less (could help with skyblocks) * perf: more unload stuff * perf: manual loop unrolling and bulk copy * initial size for SerializeableChunkData * perf: async chunkSend * cleanup asyncChunkSend * remove experimental tag * rebase --------- Co-authored-by: Creeam <102713261+HaHaWTH@users.noreply.github.com> Co-authored-by: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com>