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Leaf/leaf-server/minecraft-patches/features/0235-Smart-sort-items-in-NearestItemSensor.patch
Dreeam f5b95a6716 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@b0da38c2 Repository details in RuntimeException for MavenLibraryResolver#addRepository (#12939)
PaperMC/Paper@1922be90 Update custom tags (#12183)
PaperMC/Paper@79cf1353 Ignore HopperInventorySearchEvent when it has no listeners (#13009)
PaperMC/Paper@ea014f7a feat: add stuckEntityPoiRetryDelay config (#12949)
PaperMC/Paper@a9e76749 Support for showNotification in PlayerRecipeDiscoverEvent (#12992)
PaperMC/Paper@5622c9dd Expose attribute sentiment (#12974)
PaperMC/Paper@42b653b1 Expose more argument types (#12665)
PaperMC/Paper@52d9a221 [ci/skip] Fix typo in Display javadoc (#13010)
PaperMC/Paper@614e9acf Improve APIs around riptide tridents (#12996)
PaperMC/Paper@51706e5a Fixed DyeItem sheep dye hunk
2025-08-25 15:52:00 -04:00

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Taiyou06 <kaandindar21@gmail.com>
Date: Sat, 10 May 2025 22:04:42 +0200
Subject: [PATCH] Smart sort items in NearestItemSensor
diff --git a/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java b/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
index 09fd13e2d958da8326276c4dadf25bf488aff5ac..651797720f7fc6ff9dc614f4de56053c304b1170 100644
--- a/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
+++ b/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
@@ -16,6 +16,12 @@ public class NearestItemSensor extends Sensor<Mob> {
private static final long Y_RANGE = 16L;
public static final int MAX_DISTANCE_TO_WANTED_ITEM = 32;
+ // Leaf start - Smart sort items in NearestItemSensor
+ private final org.dreeam.leaf.util.FastBitRadixSort itemSorter;
+ public NearestItemSensor() {
+ this.itemSorter = new org.dreeam.leaf.util.FastBitRadixSort();
+ }
+ // Leaf end - Smart sort items in NearestItemSensor
@Override
public Set<MemoryModuleType<?>> requires() {
return ImmutableSet.of(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM);
@@ -25,10 +31,10 @@ public class NearestItemSensor extends Sensor<Mob> {
protected void doTick(ServerLevel level, Mob entity) {
Brain<?> brain = entity.getBrain();
List<ItemEntity> entitiesOfClass = level.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(32.0, 16.0, 32.0), itemEntity -> itemEntity.closerThan(entity, MAX_DISTANCE_TO_WANTED_ITEM) && entity.wantsToPickUp(level, itemEntity.getItem())); // Paper - Perf: Move predicate into getEntities
- entitiesOfClass.sort(Comparator.comparingDouble(entity::distanceToSqr));
+ ItemEntity[] sortedItems = this.itemSorter.sort(entitiesOfClass, entity, ItemEntity.class); // Leaf - Smart sort items in NearestItemSensor
// Paper start - Perf: remove streams from hot code
ItemEntity nearest = null;
- for (final ItemEntity itemEntity : entitiesOfClass) {
+ for (final ItemEntity itemEntity : sortedItems) { // Leaf - Smart sort items in NearestItemSensor
if (entity.hasLineOfSight(itemEntity)) { // Paper - Perf: Move predicate into getEntities
nearest = itemEntity;
break;