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Leaf/patches/api/0007-KeYi-Player-Skull-API.patch
2024-05-07 08:32:10 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: nostalgic853 <yuu8583@proton.me>
Date: Sun, 20 Nov 2022 00:20:01 +0800
Subject: [PATCH] KeYi: Player Skull API
Original license: MIT
Original project: https://github.com/KeYiMC/KeYi
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 04392bebe3a0ca1cff8932610393cb3dbec1c722..2d454fb1446c2d8808253b4f020c0afda341545c 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -3935,4 +3935,22 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
sendDeathScreen(message);
}
// Purpur end
+
+ // Leaf start - KeYi - Player Skull API
+ /**
+ * Get a skull item of a player.
+ * This method runs on main thread, which may freeze the server.
+ *
+ * @return A skull ItemStack of the player
+ */
+ ItemStack getSkull();
+
+ /**
+ * Get a skull item of a player.
+ * This method runs on main thread, which may freeze the server.
+ *
+ * @return A CompletableFuture of the skull ItemStack of the player
+ */
+ CompletableFuture<ItemStack> getSkullAsynchronously();
+ // Leaf end - KeYi
}