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Leaf/leaf-server/minecraft-patches/features/0300-optimize-collision-shape.patch
2025-08-20 16:44:05 +09:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: hayanesuru <hayanesuru@outlook.jp>
Date: Mon, 11 Aug 2025 02:19:41 +0900
Subject: [PATCH] optimize collision shape
diff --git a/net/minecraft/world/level/block/state/BlockBehaviour.java b/net/minecraft/world/level/block/state/BlockBehaviour.java
index 9caac78f0dbadc838753e2db7b757b70cea2fae8..ef0849eb69deee974a8dd5ada628b469822755e5 100644
--- a/net/minecraft/world/level/block/state/BlockBehaviour.java
+++ b/net/minecraft/world/level/block/state/BlockBehaviour.java
@@ -623,6 +623,13 @@ public abstract class BlockBehaviour implements FeatureElement {
this.emptyConstantCollisionShape = this.constantCollisionShape != null && this.constantCollisionShape.isEmpty();
// init caches
initCaches(collisionShape, true);
+ // Leaf start - optimize collision shape
+ switch (getBlock()) {
+ case net.minecraft.world.level.block.FireBlock fireBlock -> {}
+ case net.minecraft.world.level.block.LiquidBlock liquidBlock -> {}
+ default -> this.constantCollisionShape = collisionShape;
+ }
+ // Leaf end - optimize collision shape
if (this.constantCollisionShape != null) {
initCaches(this.constantCollisionShape, true);
}