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Leaf/leaf-server/minecraft-patches/features/0187-Cache-random-tick-block-status.patch
Dreeam 3c25377465 Drop some unused patches
ClassInstanceMultiMap belongs to Minecraft vanilla entity storage.
And is unused, since replaced by spottedleaf's entity storage (rewrite chunk system).
However these patches might be useful for vanilla entity storage if is used.
2025-07-09 04:20:02 +08:00

60 lines
3.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com>
Date: Sat, 23 Nov 2024 09:04:46 -0500
Subject: [PATCH] Cache random tick block status
diff --git a/net/minecraft/world/level/chunk/LevelChunkSection.java b/net/minecraft/world/level/chunk/LevelChunkSection.java
index df717c545472006b99532280c38c1fbef12bcf82..36c033b0ee63dfc273d721fb4b614733e8fdef19 100644
--- a/net/minecraft/world/level/chunk/LevelChunkSection.java
+++ b/net/minecraft/world/level/chunk/LevelChunkSection.java
@@ -21,6 +21,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
short nonEmptyBlockCount; // Paper - package private
private short tickingBlockCount;
private short tickingFluidCount;
+ private boolean isRandomlyTickingBlocksStatus; // Leaf - Cache random tick block status
public final PalettedContainer<BlockState> states;
private PalettedContainer<Holder<Biome>> biomes; // CraftBukkit - read/write
@@ -54,6 +55,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
this.tickingFluidCount = section.tickingFluidCount;
this.states = section.states.copy();
this.biomes = section.biomes.copy();
+ this.isRandomlyTickingBlocksStatus = this.tickingBlockCount > 0; // Leaf - Cache random tick block status
}
public LevelChunkSection(PalettedContainer<BlockState> states, PalettedContainer<Holder<Biome>> biomes) { // CraftBukkit - read/write
@@ -165,6 +167,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
}
this.updateBlockCallback(x, y, z, state, blockState); // Paper - block counting
+ this.isRandomlyTickingBlocksStatus = this.tickingBlockCount > 0; // Leaf - Cache random tick block status
return blockState;
}
@@ -178,7 +181,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
}
public boolean isRandomlyTickingBlocks() {
- return this.tickingBlockCount > 0;
+ return isRandomlyTickingBlocksStatus; // Leaf - Cache random tick block status
}
public boolean isRandomlyTickingFluids() {
@@ -193,6 +196,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
this.tickingFluidCount = (short)0;
this.specialCollidingBlocks = (short)0;
this.tickingBlocks.clear();
+ this.isRandomlyTickingBlocksStatus = false; // Leaf - Cache random tick block status
if (this.maybeHas((final BlockState state) -> !state.isAir())) {
final PalettedContainer.Data<BlockState> data = this.states.data;
@@ -226,6 +230,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
this.nonEmptyBlockCount += (short)paletteCount;
if (state.isRandomlyTicking()) {
this.tickingBlockCount += (short)paletteCount;
+ this.isRandomlyTickingBlocksStatus = this.tickingBlockCount > 0; // Leaf - Cache random tick block status
final short[] raw = coordinates.elements();
final int rawLen = raw.length;