9
0
mirror of https://github.com/Winds-Studio/Leaf.git synced 2025-12-19 15:09:25 +00:00
Files
Leaf/leaf-archived-patches/removed/1.21.3/server/0032-Reduce-entity-fluid-lookups-if-no-fluids.patch
2025-06-29 23:39:55 +08:00

182 lines
9.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Martijn Muijsers <martijnmuijsers@live.nl>
Date: Wed, 23 Nov 2022 23:19:12 +0100
Subject: [PATCH] Reduce entity fluid lookups if no fluids
Removed since Gale 1.21.3, no need
License: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html)
Gale - https://galemc.org
This patch is based on the following patch:
"Reduce entity fluid lookups if no fluids"
By: Paul Sauve <paul@technove.co>
As part of: Airplane (https://github.com/TECHNOVE/Airplane)
Licensed under: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html)
* Airplane copyright *
Airplane
Copyright (C) 2020 Technove LLC
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index b511fa3eb5eb5350fa97dacd56a5208f624e0c5e..158373cf2ebe1e9ac5fb359323ef4607a2acbf72 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -4438,16 +4438,18 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
}
public boolean updateFluidHeightAndDoFluidPushing(TagKey<Fluid> tag, double speed) {
- if (this.touchingUnloadedChunk()) {
+ if (false && this.touchingUnloadedChunk()) { // Gale - Airplane - reduce entity fluid lookups if no fluids - cost of a lookup here is the same cost as below, so skip
return false;
} else {
AABB axisalignedbb = this.getBoundingBox().deflate(0.001D);
- int i = Mth.floor(axisalignedbb.minX);
- int j = Mth.ceil(axisalignedbb.maxX);
- int k = Mth.floor(axisalignedbb.minY);
- int l = Mth.ceil(axisalignedbb.maxY);
- int i1 = Mth.floor(axisalignedbb.minZ);
- int j1 = Mth.ceil(axisalignedbb.maxZ);
+ // Gale start - Airplane - reduce entity fluid lookups if no fluids - rename
+ int minBlockX = Mth.floor(axisalignedbb.minX);
+ int maxBlockX = Mth.ceil(axisalignedbb.maxX);
+ int minBlockY = Mth.floor(axisalignedbb.minY);
+ int maxBlockY = Mth.ceil(axisalignedbb.maxY);
+ int minBlockZ = Mth.floor(axisalignedbb.minZ);
+ int maxBlockZ = Mth.ceil(axisalignedbb.maxZ);
+ // Gale end - Airplane - reduce entity fluid lookups if no fluids - rename
double d1 = 0.0D;
boolean flag = this.isPushedByFluid();
boolean flag1 = false;
@@ -4455,14 +4457,61 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
int k1 = 0;
BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
- for (int l1 = i; l1 < j; ++l1) {
- for (int i2 = k; i2 < l; ++i2) {
- for (int j2 = i1; j2 < j1; ++j2) {
- blockposition_mutableblockposition.set(l1, i2, j2);
- FluidState fluid = this.level().getFluidState(blockposition_mutableblockposition);
+ // Gale start - Airplane - reduce entity fluid lookups if no fluids - based off CollisionUtil.getCollisionsForBlocksOrWorldBorder
+ final int minSection = ca.spottedleaf.moonrise.common.util.WorldUtil.getMinSection(this.level());
+ final int maxSection = ca.spottedleaf.moonrise.common.util.WorldUtil.getMaxSection(this.level());
+ final int minBlock = minSection << 4;
+ final int maxBlock = (maxSection << 4) | 15;
+
+ // special cases:
+ if (minBlockY > maxBlock || maxBlockY < minBlock) {
+ // no point in checking
+ return false;
+ }
+
+ int minYIterate = Math.max(minBlock, minBlockY);
+ int maxYIterate = Math.min(maxBlock, maxBlockY);
+
+ int minChunkX = minBlockX >> 4;
+ int maxChunkX = maxBlockX >> 4;
+
+ int minChunkZ = minBlockZ >> 4;
+ int maxChunkZ = maxBlockZ >> 4;
+
+ for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
+ int minZ = currChunkZ == minChunkZ ? minBlockZ & 15 : 0; // coordinate in chunk
+ int maxZ = currChunkZ == maxChunkZ ? maxBlockZ & 15 : 16; // coordinate in chunk
+
+ for (int currChunkX = minChunkX; currChunkX <= maxChunkX; ++currChunkX) {
+ int minX = currChunkX == minChunkX ? minBlockX & 15 : 0; // coordinate in chunk
+ int maxX = currChunkX == maxChunkX ? maxBlockX & 15 : 16; // coordinate in chunk
+
+ net.minecraft.world.level.chunk.ChunkAccess chunk = this.level().getChunkIfLoadedImmediately(currChunkX, currChunkZ);
+ if (chunk == null) {
+ return false; // if we're touching an unloaded chunk then it's false
+ }
+
+ net.minecraft.world.level.chunk.LevelChunkSection[] sections = chunk.getSections();
+
+ for (int currY = minYIterate; currY < maxYIterate; ++currY) {
+ net.minecraft.world.level.chunk.LevelChunkSection section = sections[(currY >> 4) - minSection];
+
+ if (section == null || section.hasOnlyAir() || section.fluidStateCount == 0) { // if no fluids, nothing in this section
+ // empty
+ // skip to next section
+ currY = (currY & ~(15)) + 15; // increment by 15: iterator loop increments by the extra one
+ continue;
+ }
+
+ net.minecraft.world.level.chunk.PalettedContainer<BlockState> blocks = section.states;
+
+ for (int currZ = minZ; currZ < maxZ; ++currZ) {
+ for (int currX = minX; currX < maxX; ++currX) {
+ FluidState fluid = blocks.get(currX & 15, currY & 15, currZ & 15).getFluidState();
if (fluid.is(tag)) {
- double d2 = (double) ((float) i2 + fluid.getHeight(this.level(), blockposition_mutableblockposition));
+ blockposition_mutableblockposition.set((currChunkX << 4) + currX, currY, (currChunkZ << 4) + currZ);
+ double d2 = (double) ((float) currY + fluid.getHeight(this.level(), blockposition_mutableblockposition));
if (d2 >= axisalignedbb.minY) {
flag1 = true;
@@ -4484,9 +4533,12 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
// CraftBukkit end
}
}
+ }
+ }
}
}
}
+ // Gale end - Airplane - reduce entity fluid lookups if no fluids - based off CollisionUtil.getCollisionsForBlocksOrWorldBorder
if (vec3d.length() > 0.0D) {
if (k1 > 0) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
index c3b1caa352b988ec44fa2b2eb0536517711f5460..33747ef8211066155cd70ce2818862cf3e79db53 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
@@ -25,6 +25,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
public final PalettedContainer<BlockState> states;
// CraftBukkit start - read/write
private PalettedContainer<Holder<Biome>> biomes;
+ public short fluidStateCount; // Gale - Airplane - reduce entity fluid lookups if no fluids
// Paper start - block counting
private static final it.unimi.dsi.fastutil.ints.IntArrayList FULL_LIST = new it.unimi.dsi.fastutil.ints.IntArrayList(16*16*16);
@@ -104,6 +105,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
if (!fluid.isEmpty()) {
--this.tickingFluidCount;
+ --this.fluidStateCount; // Gale - Airplane - reduce entity fluid lookups if no fluids
}
if (!state.isAir()) {
@@ -115,6 +117,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
if (!fluid1.isEmpty()) {
++this.tickingFluidCount;
+ ++this.fluidStateCount; // Gale - Airplane - reduce entity fluid lookups if no fluids
}
// Paper start - block counting
@@ -208,6 +211,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
if (fluid.isRandomlyTicking()) {
this.tickingFluidCount += paletteCount;
}
+ this.fluidStateCount++; // Gale - Airplane - reduce entity fluid lookups if no fluids
}
}
}