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Leaf/leaf-server/minecraft-patches/features/0249-Only-tick-items-at-hand.patch
2025-06-25 23:05:25 +09:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Taiyou06 <kaandindar21@gmail.com>
Date: Fri, 9 May 2025 23:50:55 +0200
Subject: [PATCH] Only tick items at hand
diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java
index e1695c06fe9a2ca8ad9050993c36201b36af6649..419a43bb1df71dfa9495f357d2655b30e0f79bef 100644
--- a/net/minecraft/server/level/ServerPlayer.java
+++ b/net/minecraft/server/level/ServerPlayer.java
@@ -848,12 +848,19 @@ public class ServerPlayer extends Player implements ca.spottedleaf.moonrise.patc
super.tick();
}
+ // Leaf start - Only tick items at hand
+ if (org.dreeam.leaf.config.modules.opt.OptimizeItemTicking.onlyTickItemsInHand) {
+ this.synchronizeSpecialItemUpdates(this.getMainHandItem());
+ this.synchronizeSpecialItemUpdates(this.getOffhandItem());
+ } else {
for (int i = 0; i < this.getInventory().getContainerSize(); i++) {
ItemStack item = this.getInventory().getItem(i);
if (!item.isEmpty()) {
this.synchronizeSpecialItemUpdates(item);
}
}
+ }
+ // Leaf end - Only tick items at hand
if (this.getHealth() != this.lastSentHealth
|| this.lastSentFood != this.foodData.getFoodLevel()
diff --git a/net/minecraft/world/entity/player/Player.java b/net/minecraft/world/entity/player/Player.java
index 2dcc4446f898124dfc9134f9fae892167256d724..34fefafa3d3ed9a336dd57c51d6549b470c22b3a 100644
--- a/net/minecraft/world/entity/player/Player.java
+++ b/net/minecraft/world/entity/player/Player.java
@@ -648,7 +648,14 @@ public abstract class Player extends LivingEntity {
}
this.tickRegeneration();
+ // Leaf start - Only tick items at hand
+ if (org.dreeam.leaf.config.modules.opt.OptimizeItemTicking.onlyTickItemsInHand) {
+ this.getMainHandItem().inventoryTick(this.level(), this, EquipmentSlot.MAINHAND);
+ this.getOffhandItem().inventoryTick(this.level(), this, EquipmentSlot.OFFHAND);
+ } else {
this.inventory.tick();
+ }
+ // Leaf end - Only tick items at hand
this.oBob = this.bob;
if (this.abilities.flying && !this.isPassenger()) {
this.resetFallDistance();