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51 lines
2.4 KiB
Diff
51 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Martijn Muijsers <martijnmuijsers@live.nl>
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Date: Wed, 30 Nov 2022 14:25:58 +0100
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Subject: [PATCH] Skip entity move if movement is zero
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License: MIT (https://opensource.org/licenses/MIT)
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Gale - https://galemc.org
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This patch is based on the following mixin:
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"com/ishland/vmp/mixins/entity/move_zero_velocity/MixinEntity.java"
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By: ishland <ishlandmc@yeah.net>
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As part of: VMP (https://github.com/RelativityMC/VMP-fabric)
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Licensed under: MIT (https://opensource.org/licenses/MIT)
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diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
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index 147b57bec7646eda5b9f3b1119ce7b9dfd7c328c..cb444ab1a3bef2ee5544b99dd513229a1aae4b84 100644
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--- a/net/minecraft/world/entity/Entity.java
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+++ b/net/minecraft/world/entity/Entity.java
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@@ -260,6 +260,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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public float yRotO;
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public float xRotO;
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private AABB bb = INITIAL_AABB;
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+ private boolean boundingBoxChanged = false; // Gale - VMP - skip entity move if movement is zero
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public boolean onGround;
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public boolean horizontalCollision;
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public boolean verticalCollision;
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@@ -1086,6 +1087,11 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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// Paper end - detailed watchdog information
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public void move(MoverType type, Vec3 movement) {
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+ // Gale start - VMP - skip entity move if movement is zero
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+ if (!this.boundingBoxChanged && movement.equals(Vec3.ZERO)) {
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+ return;
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+ }
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+ // Gale end - VMP - skip entity move if movement is zero
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final Vec3 originalMovement = movement; // Paper - Expose pre-collision velocity
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// Paper start - detailed watchdog information
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ca.spottedleaf.moonrise.common.util.TickThread.ensureTickThread("Cannot move an entity off-main");
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@@ -4376,6 +4382,11 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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}
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public final void setBoundingBox(AABB bb) {
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+ // Gale start - VMP - skip entity move if movement is zero
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+ if (!this.bb.equals(bb)) {
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+ this.boundingBoxChanged = true;
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+ }
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+ // Gale end - VMP - skip entity move if movement is zero
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// CraftBukkit start - block invalid bounding boxes
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double minX = bb.minX,
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minY = bb.minY,
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