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Leaf/leaf-server/minecraft-patches/features/0098-Remove-UseItemOnPacket-Too-Far-check.patch
Dreeam f5b95a6716 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@b0da38c2 Repository details in RuntimeException for MavenLibraryResolver#addRepository (#12939)
PaperMC/Paper@1922be90 Update custom tags (#12183)
PaperMC/Paper@79cf1353 Ignore HopperInventorySearchEvent when it has no listeners (#13009)
PaperMC/Paper@ea014f7a feat: add stuckEntityPoiRetryDelay config (#12949)
PaperMC/Paper@a9e76749 Support for showNotification in PlayerRecipeDiscoverEvent (#12992)
PaperMC/Paper@5622c9dd Expose attribute sentiment (#12974)
PaperMC/Paper@42b653b1 Expose more argument types (#12665)
PaperMC/Paper@52d9a221 [ci/skip] Fix typo in Display javadoc (#13010)
PaperMC/Paper@614e9acf Improve APIs around riptide tridents (#12996)
PaperMC/Paper@51706e5a Fixed DyeItem sheep dye hunk
2025-08-25 15:52:00 -04:00

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com>
Date: Fri, 18 Nov 2022 23:26:16 -0500
Subject: [PATCH] Remove UseItemOnPacket Too Far check
This Check is added in 1.17.x -> 1.18.x that updated by Mojang.
By removing this check, it gives ability for hackers to use some modules of hack clients.
diff --git a/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index a0941c15a9391f85af9fcb3784c66514b314f4dc..f20cb459f83f870e1c04ed1d83eee885619dfe57 100644
--- a/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2122,8 +2122,13 @@ public class ServerGamePacketListenerImpl
BlockPos blockPos = hitResult.getBlockPos();
if (this.player.canInteractWithBlock(blockPos, 1.0)) {
Vec3 vec3 = location.subtract(Vec3.atCenterOf(blockPos));
- double d = 1.0000001;
- if (Math.abs(vec3.x()) < 1.0000001 && Math.abs(vec3.y()) < 1.0000001 && Math.abs(vec3.z()) < 1.0000001) {
+ // Leaf start - Remove UseItemOnPacket Too Far check
+ //double d = 1.0000001;
+ final double maxDistance = org.dreeam.leaf.config.modules.gameplay.ConfigurableMaxUseItemDistance.maxUseItemDistance;
+ if (maxDistance <= 0
+ || (Math.abs(vec3.x()) < maxDistance && Math.abs(vec3.y()) < maxDistance && Math.abs(vec3.z()) < maxDistance)
+ ) {
+ // Leaf end - Remove UseItemOnPacket Too Far check
Direction direction = hitResult.getDirection();
this.player.resetLastActionTime();
int maxY = this.player.level().getMaxY();