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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@b0da38c2 Repository details in RuntimeException for MavenLibraryResolver#addRepository (#12939) PaperMC/Paper@1922be90 Update custom tags (#12183) PaperMC/Paper@79cf1353 Ignore HopperInventorySearchEvent when it has no listeners (#13009) PaperMC/Paper@ea014f7a feat: add stuckEntityPoiRetryDelay config (#12949) PaperMC/Paper@a9e76749 Support for showNotification in PlayerRecipeDiscoverEvent (#12992) PaperMC/Paper@5622c9dd Expose attribute sentiment (#12974) PaperMC/Paper@42b653b1 Expose more argument types (#12665) PaperMC/Paper@52d9a221 [ci/skip] Fix typo in Display javadoc (#13010) PaperMC/Paper@614e9acf Improve APIs around riptide tridents (#12996) PaperMC/Paper@51706e5a Fixed DyeItem sheep dye hunk
38 lines
1.6 KiB
Diff
38 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Martijn Muijsers <martijnmuijsers@live.nl>
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Date: Mon, 26 Dec 2022 07:30:30 +0100
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Subject: [PATCH] Make saving fireworks configurable
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License: MIT (https://opensource.org/licenses/MIT)
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Gale - https://galemc.org
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This patch is based on the following patch:
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"Don't save Fireworks"
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By: Aikar <aikar@aikar.co>
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As part of: EmpireCraft (https://github.com/starlis/empirecraft)
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Licensed under: MIT (https://opensource.org/licenses/MIT)
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* EmpireCraft description *
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Fireworks can bug out and not detonate, and an automated
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launcher can very easily fill a chunk.
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Prevent saving Fireworks so that chunk unloads will wipe a chunks fireworks in this case.
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diff --git a/net/minecraft/world/entity/projectile/FireworkRocketEntity.java b/net/minecraft/world/entity/projectile/FireworkRocketEntity.java
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index d8dc196ef92e97f831cf97cd1536a46f81f9d5d1..8d29c5c7f651176639363f5227a386679f5b67f3 100644
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--- a/net/minecraft/world/entity/projectile/FireworkRocketEntity.java
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+++ b/net/minecraft/world/entity/projectile/FireworkRocketEntity.java
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@@ -350,4 +350,11 @@ public class FireworkRocketEntity extends Projectile implements ItemSupplier {
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double d1 = entity.position().z - this.position().z;
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return DoubleDoubleImmutablePair.of(d, d1);
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}
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+
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+ // Gale start - EMC - make saving fireworks configurable
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+ @Override
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+ public boolean shouldBeSaved() {
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+ return this.level().galeConfig().smallOptimizations.saveFireworks;
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+ }
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+ // Gale end - EMC - make saving fireworks configurable
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}
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