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https://github.com/Winds-Studio/Leaf.git
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74 lines
4.5 KiB
Diff
74 lines
4.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com>
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Date: Tue, 26 Nov 2024 17:15:38 -0500
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Subject: [PATCH] Cache canHoldAnyFluid result
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Cache the result of half of canHoldAnyFluid logic, since there is a state#is in this method,
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it uses map contains to do iteration to check whether a block has a specific block tag key,
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which the contains iteration call is very expensive if called everytime
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In the test, it can improve ~30% performance in ~1577000 times of canHoldAnyFluid calls (~159ms -> ~111ms)
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diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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index cabb4b79248725ea8f831d5f1b27902c3c9ea262..d371c3846917a7cea17cd38510d366535c2b6954 100644
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--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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@@ -844,6 +844,8 @@ public abstract class BlockBehaviour implements FeatureElement {
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private VoxelShape[] occlusionShapesByFace;
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private boolean propagatesSkylightDown;
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private int lightBlock;
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+ private boolean canHoldAnyFluidInternal; // Leaf - Cache canHoldAnyFluid result
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+ private boolean canHoldAnyFluidInternalInit; // Leaf - Cache canHoldAnyFluid result
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// Paper start - rewrite chunk system
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private boolean isConditionallyFullOpaque;
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@@ -999,6 +1001,8 @@ public abstract class BlockBehaviour implements FeatureElement {
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this.propagatesSkylightDown = ((Block) this.owner).propagatesSkylightDown(this.asState());
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this.lightBlock = ((Block) this.owner).getLightBlock(this.asState());
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+ this.canHoldAnyFluidInternal = false; // Leaf - Cache canHoldAnyFluid result
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+ this.canHoldAnyFluidInternalInit = false; // Leaf - Cache canHoldAnyFluid result
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// Paper start - rewrite chunk system
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this.isConditionallyFullOpaque = this.canOcclude & this.useShapeForLightOcclusion;
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// Paper end - rewrite chunk system
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@@ -1058,6 +1062,18 @@ public abstract class BlockBehaviour implements FeatureElement {
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return this.legacySolid;
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}
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+ // Leaf start - Cache canHoldAnyFluid result
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+ public boolean canHoldAnyFluidInternal() {
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+ // Lazy load cache
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+ if (!canHoldAnyFluidInternalInit) {
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+ canHoldAnyFluidInternal = net.minecraft.world.level.material.FlowingFluid.canHoldAnyFluid(this.asState());
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+ canHoldAnyFluidInternalInit = true;
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+ }
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+
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+ return canHoldAnyFluidInternal;
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+ }
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+ // Leaf end - Cache canHoldAnyFluid result
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+
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// Paper start - Protect Bedrock and End Portal/Frames from being destroyed
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public final boolean isDestroyable() {
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return getBlock().isDestroyable();
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diff --git a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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index 408e7c61d87a0e6d8502bf1f5ca76fd728c5d10c..de761ea851d47e59538b4d0d3cec5624bf37b84a 100644
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--- a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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+++ b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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@@ -494,14 +494,14 @@ public abstract class FlowingFluid extends Fluid {
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return map;
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}
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- private static boolean canHoldAnyFluid(BlockState state) {
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+ public static boolean canHoldAnyFluid(BlockState state) { // Leaf - Cache canHoldAnyFluid result - private -> public
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Block block = state.getBlock();
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return block instanceof LiquidBlockContainer ? true : (state.blocksMotion() ? false : !(block instanceof DoorBlock) && !state.is(BlockTags.SIGNS) && !state.is(Blocks.LADDER) && !state.is(Blocks.SUGAR_CANE) && !state.is(Blocks.BUBBLE_COLUMN) && !state.is(Blocks.NETHER_PORTAL) && !state.is(Blocks.END_PORTAL) && !state.is(Blocks.END_GATEWAY) && !state.is(Blocks.STRUCTURE_VOID));
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}
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private static boolean canHoldFluid(BlockGetter world, BlockPos pos, BlockState state, Fluid fluid) {
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- return FlowingFluid.canHoldAnyFluid(state) && FlowingFluid.canHoldSpecificFluid(world, pos, state, fluid);
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+ return /*FlowingFluid.canHoldAnyFluid(state)*/ state.canHoldAnyFluidInternal() && FlowingFluid.canHoldSpecificFluid(world, pos, state, fluid); // Leaf - Cache canHoldAnyFluid result
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}
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private static boolean canHoldSpecificFluid(BlockGetter world, BlockPos pos, BlockState state, Fluid fluid) {
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