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Originally vanilla logic is to use stream, and Mojang switched it to Guava's Collections2 since 1.21.4. It is much faster than using stream or manually adding to a new ArrayList. Manually adding to a new ArrayList requires allocating a new object array. However, the Collections2 lazy handles filter condition on iteration, so much better.
36 lines
1.6 KiB
Diff
36 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Taiyou06 <kaandindar21@gmail.com>
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Date: Tue, 13 May 2025 20:41:07 +0200
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Subject: [PATCH] Use HashedList on WeightedList
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diff --git a/net/minecraft/util/random/WeightedList.java b/net/minecraft/util/random/WeightedList.java
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index daab145028c59c07049a2cf75c4f159e4c5073dc..4bb07ffde3674dc8d09b858ec0bd1ebc8a83bff1 100644
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--- a/net/minecraft/util/random/WeightedList.java
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+++ b/net/minecraft/util/random/WeightedList.java
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@@ -19,6 +19,7 @@ public class WeightedList<E> { // Paper - non-final
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private final List<Weighted<E>> items;
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@Nullable
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private final WeightedList.Selector<E> selector;
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+ private List<Weighted<E>> entryHashList; // Leaf - Use HashedList on WeightedList
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protected WeightedList(List<? extends Weighted<E>> items) { // Paper - protected
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this.items = List.copyOf(items);
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@@ -30,6 +31,7 @@ public class WeightedList<E> { // Paper - non-final
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} else {
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this.selector = new WeightedList.Compact<>(this.items);
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}
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+ this.entryHashList = this.items.size() > 4 ? this.items : java.util.Collections.unmodifiableList(new org.dreeam.leaf.util.list.HashedReferenceList<>(this.items)); // Leaf - Use HashedList on WeightedList
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}
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public static <E> WeightedList<E> of() {
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@@ -80,7 +82,7 @@ public class WeightedList<E> { // Paper - non-final
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}
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public List<Weighted<E>> unwrap() {
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- return this.items;
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+ return this.entryHashList; // Leaf - Use HashedList on WeightedList
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}
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public static <E> Codec<WeightedList<E>> codec(Codec<E> elementCodec) {
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