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Leaf/leaf-server/minecraft-patches/features/0118-SparklyPaper-Skip-MapItem-update-if-the-map-does-not.patch
2025-04-03 18:59:58 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MrPowerGamerBR <git@mrpowergamerbr.com>
Date: Fri, 17 Nov 2023 14:22:41 -0300
Subject: [PATCH] SparklyPaper: Skip "MapItem#update()" if the map does not
have the CraftMapRenderer present
Original project: https://github.com/SparklyPower/SparklyPaper
Optimizes "image in map" maps, without requiring the map to be locked, which some old map plugins may not do
This has the disadvantage that the vanilla map data will never be updated while the CraftMapRenderer is not present, but that's not a huuuge problem for u
diff --git a/net/minecraft/world/item/MapItem.java b/net/minecraft/world/item/MapItem.java
index ba0b254d43651bca1f29b5272af05d068fc37ba8..2c6349285f598a4fbbc891eca1fb05efab109458 100644
--- a/net/minecraft/world/item/MapItem.java
+++ b/net/minecraft/world/item/MapItem.java
@@ -274,7 +274,7 @@ public class MapItem extends Item {
savedData.tickCarriedBy(player, stack);
}
- if (!savedData.locked && slot != null && slot.getType() == EquipmentSlot.Type.HAND) {
+ if (!savedData.locked && slot != null && slot.getType() == EquipmentSlot.Type.HAND && (!org.dreeam.leaf.config.modules.opt.SkipMapItemDataUpdates.enabled || savedData.mapView.getRenderers().stream().anyMatch(mapRenderer -> mapRenderer.getClass() == org.bukkit.craftbukkit.map.CraftMapRenderer.class))) { // SparklyPaper - don't update maps if they don't have the CraftMapRenderer in the render list
this.update(level, entity, savedData);
}
}